Amnesia: A Machine for Pigs now due end of summer
by Alice O'Connor, shacknews.com, Jun 7, 2013 6:00AM PDT
With the end of June approaching and Amnesia: A Machine for Pigs's marketing machine not ratcheting up, it's no surprise that the scare 'em up is missing its planned Q2 release. Still, chin up, the wait isn't that much longer: expect to be yelling into your webcam towards the end of summer. In fact, the sunshine will be a perfect excuse for why you're refusing to go anywhere near your PC.
"One of the great things about being an indie developer is you can really spend the time you want and need on a game without the pressure to release by a certain point," co-developer thechineseroom's Dan Pinchbeck told Polygon.
"One of the things that's important about the Amnesia franchise is you get a top grade game that runs on quite low spec machines, and as we've pushed upwards with the visual quality of Pigs, it's quite a technical challenge making sure that you can drive specs down whilst driving fidelity up. That takes time to get really right, but it's an investment that's worth doing."
Amnesia creator Frictional Games' Jens Nilsson also said, "We are optimizing, tweaking and in general putting the FG expertise to good use." Porting and localising are taking time too.
This isn't the first delay either, but wouldn't you rather it be as grimy and unpleasant as it can? Frictional says we can "look forward to gaming with the piggies as the summer comes to an end."