DayZ video dev diary teaches how to get dressed
by Alice O'Connor, shacknews.com, Feb 5, 2013 7:30AM PST
A nice slice of DayZ is on display in the mod-gone-standalone's first video developer diary. The 15-minute entry introduces its new menu system, how to put together a fetching outfit, item spawns which require actual searching to find, new swampland, the recovered island of Utes, and more.
"We're working very hard on the inventory system even more, and it looks like the crafting system is close in next in our development. It would be fair to say that inventory and crafting are the key development objective currently, second only to the client/server architecture (makes DayZ more like an MMO), and new zombie AI mechanics (an ongoing task)."