Late Night Computing: January 22, 2013
by Tyler J. Smith, shacknews.com, Jan 22, 2013 5:00PM PST
January 22, 2013 is here with a Late Night Computing.
And this is the reason I can't have nice things. I've been doing the Code Year sequence over at CodeAcademy, successfully so far I might add, but just when I think I start to understand what's going on my brain decides to dump anything I thought I learned into oblivion. Oh, grade school math? Surely, a college graduate can manage to remember. But no, the answer is no.
Too long; didn't read - hey guys, I'm stupid.
- Pay no attention to the drones the U.S. Navy is hiding in the ocean to attend to situations as they arise in the murky depths. [via Yahoo!]
- Deep Space Industries begins preparations to send remote spacecraft into the cosmos to mine asteroids. Remote pilots to begin training in EVE Online. [via Space]
- A former Microsoft executive says CEO Steve Ballmer retains control of the company by culling potential competition for his spot. [via Reuters]
- Get your hands on the Firefox OS developer preview phone from Mozilla, which incorporates HTML5 into the core of the OS design. [via Mozilla]
- Anticipating the upcoming Star Trek Online anniversary? Here's another reason: Denise Crosby, who played Lieutenant Tasha Yarr and Commander Sela, paid a visit to Cryptic Studios. [via Massively]
Chatty posts of the moment:
Make sure you log-in and check your filters if you can't see the following:
- "Let's talk Souls games. Your choice: Demon's Souls or Dark Souls. I just can't quit these games. I dusted off my first Dark character last night, a pyro/melee warrior-ess, and took her through Artorias in the new content. She's fun, but kinda broken: 60-some strength, 48 endurance--stats much higher than needed. I think it's common knowledge by now that the returns on any stat greater than 50 are much lower than returns at 50 or under. But, she still burninates and cleaves through armor like a boss." [by David Craddock]
- "Ni No Kuni Day! Who all is picking it up today?" [by mwasher]
Stay Dead demo 1.0. "At its core Stay Dead is a 'round beat'em up' like Street Fighter with elements taken from rhythm games. The brand new idea behind Stay Dead is to have a real time interaction inside a cinematographic scene, using the main character as if he would be a videogame character. Stay Dead is the union of movies and videogames. Finally, the sound and graphic quality of a movie joins effectively the interaction of a next generation videogame, creating a unique and involving game experience. LIBERTY OF ACTION In Stay dead, even if the graphic is entirely shot in real life, you can move your character and you can perform more than 150 different techniques distributed in 5 stages. Use all the classic moves of the fighting games, just watch the result of your stunts with a never seen before spectacularity that just a real life shot with a cinematographic direction can provide." Download the free demo for Windows here.
Firefall January 2013 gameplay trailer:
Gear up for the public beta of Firefall with new gameplay footage.