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Assassin's Creed 4: Black Flag gets new multiplayer DLC tomorrow when Blackbeard's Wrath introduces three new playable Assassins. Read more

Bungie goes into a little more detail about Destiny's competitive multiplayer, going more into the challenges that will come with balancing weapons that can travel between the campaign and multiplayer. Read more

by Steve Watts, shacknews.com, Dec 9, 2013 2:30PM PST

Warner Bros. has released an "announce trailer" for The Lego Movie Videogame, revealing a February release. Read more

Sleeping Dogs developer United Front Games and Netherlands-based Nixxes helped develop the upcoming "Definitive Edition" of Sleeping Dogs. Read more

In a big marketing-o-rama, it's been revealed that Metal Gear Solid: Ground Zeroes> will launch on March 18, 2014. The blast also includes a new fifteen-minute gameplay trailer, and a peek at an Xbox-exclusive mission which somehow sees the cyborg fighting bodysnatchers. Read more

by Alice O'Connor, shacknews.com, Dec 9, 2013 6:00AM PST

A newer, fancier generation of consoles means a new generation of newer, fancier game engines, and Ubisoft Massive's pretty pleased with its engine, Snowdrop. A new trailer shows off the tech powering Tom Clancy's The Division, and the developer has dished a few details on how it's "designed specifically for next-gen." Read more

by Alice O'Connor, shacknews.com, Dec 8, 2013 10:00AM PST

Oh friends, not these sounds! Let us instead strike up more pleasing and more joyful ones! Joy! Peggle 2 arrives next week, see. Also on deck are The Novelist, Doki-Doki Universe, Tiny Brains for PC, and more. Read more

Tonight has been a big night for Square Enix's Thief. A new story-based trailer debuted at tonight's VGX, shortly after new details of an accompanying companion app were revealed. Read more

by Ozzie Mejia, shacknews.com, Dec 6, 2013 5:00PM PST

Bungie has announced a release date for Destiny and will bring it to Xbox One, PlayStation 4, Xbox 360, and PlayStation 3 on September 9, with the beta set to launch in the summer. Read more

by Alice O'Connor, shacknews.com, Dec 6, 2013 10:15AM PST

Eidos Montreal may have ruffled a few feathers by disinterring the hallowed corpse of the Thief series, but it's certainly listening to fans' concerns about how video games nowadays are all for babies or something. The developer has now detailed the ways players can customise and strip down the UI, as well as fiddle with the difficulty. No-UI, no-knockout, no-alert, no-damage Iron Man runs, here we come! Read more

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