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by Andrew Yoon, shacknews.com, May 10, 2013 6:15AM PDT

Four and a half years ago, Ubisoft gave a simple, but daunting, mandate to its Montreal studio: make a new IP. And so, the team began work on what's now known as Watch Dogs. Read more

by Andrew Yoon, shacknews.com, May 10, 2013 6:00AM PDT

It's very clear what Watch Dogs is: it's Ubisoft's take on Grand Theft Auto, with a magical hacking twist. Read more

Sony does not plan on being humble for the launch of PS4 later this year. With a new creative agency representing the PlayStation brand, PS4 will... Read more

Ubisoft creative director Jean Guesdon and associate producer Sylvain Trottier talk about what we can expect in the PlayStation 4 version of Assassin's Creed 4: Black Flag. Read more

The PlayStation 4 will not incur a "major loss" like the PS3, thanks to Sony spreading out its manufacturing process to partners instead of handling so much of the Cell investment itself. Read more

by Steve Watts, shacknews.com, May 8, 2013 7:30AM PDT

Indie developer HumaNature has announced Doki-Doki Universe, an RPG/interactive story that has you take charge of a cute robot to prove it has enough humanity. Read more

by Alice O'Connor, shacknews.com, May 8, 2013 6:45AM PDT

Honeyslug's Hohokum has put in a fair few appearances at games events over the years, even scooping an IGF nomination in 2011, but the particulars of its release have been a mystery until now. The Frobisher Says! dev yesterday revealed that it has teamed up with Sony's Santa Monica Studio to bring it to PlayStation 3, PS4, and Vita in 2014. It's lovely. Read more

by Steve Watts, shacknews.com, May 7, 2013 3:35PM PDT

The latest issue of GameInformer provides a closer look at Deslin Rowe, the protagonist of Infamous: Second Son. Read more

by Alice O'Connor, shacknews.com, May 7, 2013 6:20AM PDT

Were it not for id Software's seminal Wolfenstein 3D, who knows how we'd be shooting men in the face today? Publisher Bethesda Softworks today announced a "reimagining" of the Nazi-busting FPS in Wolfenstein: The New Order, developed by MachineGames. This is the first game from the studio founded by Starbreeze veterans, which Bethesda owner ZeniMax snapped up in 2010. Read more

Sony Worldwide Studios boss Shuhei Yoshida says a developer might not want certain parts of a game to be sharable, like the final boss, so devs can disable the PlayStation 4's "Sharing" features. Read more

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