News

« News Home

by Steve Watts, shacknews.com, Sep 13, 2013 2:00PM PDT

Sony worldwide studios head Shuhei Yoshida says he'd "like to get that indie flow going in the Japan market as well," since the smaller-studio games are handy for filling in schedule gaps between big releases. Read more

"Criterion is just 17 people these days," Criterion creative director Alex Ward said. Apparently, most of the studio moved to Ghost Games, leaving just a "small team" behind to work at Criterion. Read more

A new report suggests that the lead PS4 has is still "significant" and "obvious," with PS4 offering up to 50 percent more performance than Xbox One. Read more

by Steve Watts, shacknews.com, Sep 13, 2013 8:30AM PDT

Call of Duty: Ghosts senior executive producer Marcus Iremonger explains how the companion app in the works from Beachhead Studio ties into the main game with objective-based XP rewards. Read more

Dragon Age: Inquisition lead designer Mike Laidlaw explains how they're aiming to give a clearer picture of your decisions, without tipping their hand at how it will impact the world. Read more

Call of Duty: Ghosts executive producer Mark Rubin explains how the game originally started as a Modern Warfare 4 concept, but evolved into being an entirely separate (but similar) continuity. Read more

Over a million PS4s have already been pre-ordered. And while many retailers have their pre-order inventory sold out, Sony says it's been... Read more

"'Next-gen bush?' I want to see a next-gen bush," I say every morning since hearing about Assassin's Creed IV's shiny next-gen versions. At long last, a new trailer gives a close-up look at all the fancy tech and effects in the open-world murder simulator's posh versions, for people who like gawping at render passes. Read more

Developer Polyphony Digital are working on a PS4 Gran Turismo game. And it may come sooner than you think. Read more

The opening to Activision's campaign trailer might make you think Call of Duty: Ghosts has tossed out any idea of realism. But the opening scene in space is entirely possible, according to Activision's Dan Amrich. Read more

Most Anticipated PS4 Games