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The promised trailer confirming Spies vs. Mercs mode for Splinter Cell: Blacklist has been released, showing spies hacking data and mercs trying to protect the data from getting into the wrong hands. Read more

In part 1 of Grand Theft Auto DNA, we explored how vehicles and driving physics evolved over the GTA series. Today, we discuss the role of sandbox environments like Liberty City and San Andreas. Read more

Batman: Arkham Origins art director Jeremy Price talks about the visual style for the lighting, the city, and Batman himself. Read more

The relaunch of Final Fantasy XIV will occur this summer, after a third round of beta testing includes the PS3 and cross-platform play in June. Read more

by Alice O'Connor, shacknews.com, May 1, 2013 1:05PM PDT

I don't race often, but when I do I race illegally on the streets as the streams of children, pensioners and ducklings crossing the road mean we have a new course every time as we dodge the hazards (ten-second penalty for each one hit). Inspired, probably, by my antics, Grid 2 has a mode which randomly opens up and blocks off parts of tracks to keep things new and exciting without risking bloodshed, as shown off in a new trailer. Read more

by Steve Watts, shacknews.com, May 1, 2013 12:00PM PDT

Insomniac has released a new trailer for Fuse, showing off the game's chief antagonist, Fable. Read more

We talked to a number of Call of Duty fans about why they're still interested in COD a decade in, and what Activision can do to keep them playing for years to come. Read more

The ESRB has rated the first two Grand Theft Auto games for release on PlayStation 3, PSP, and Vita. Read more

Call of Duty: Ghosts is, indeed, this year's entry in the long-running COD franchise. The game is being touted as "the next generation of Call of Duty," although early leaks have pointed to a PS3 and Xbox 360 release. Read more

by David Craddock, shacknews.com, May 1, 2013 9:00AM PDT

In part 1 of our Grand Theft Auto DNA, we dissect the driving system in GTA 3, Vice City, San Andreas, and GTA 4 to understand how driving evolved over the course of those series, and how it should work in the upcoming GTA 5. Read more

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