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by Steve Watts, shacknews.com, Apr 12, 2013 7:30AM PDT

Deep Silver parent company Koch Media is interested in making films of its properties, which includes Saints Row and Metro. Read more

by Alice O'Connor, shacknews.com, Apr 12, 2013 6:00AM PDT

Death Inc. may have failed its crowdfunding attempt, but developer Ambient Studios hasn't given up. It's continued making the game and today launched an alphafunding program, letting you pre-order the Pikmin-y, Dungeon Keeper-ish, soul-harvesting RTS for $10 and score instant access to development builds. Read more

BioWare is conducting a detailed survey regarding the multiplayer maps in Mass Effect 3. Read more

by Alice O'Connor, shacknews.com, Apr 11, 2013 4:00PM PDT

A new Jagged Alliance is in the works at Full Control, the foks behind turn-based tactics 'em up Frontline Tactics and the upcoming Space Hulk. The Danish studio announced today that it has licensed the turn-based tactical mercenary series from owner bitComposer to make and publish a new multiplatform game. Read more

by John Keefer, shacknews.com, Apr 11, 2013 3:00PM PDT

A new trailer for the upcoming Disney Infinity shows off a dream of many kids who have ever witnessed a Disney animated movie: Being able to mix... Read more

Before NCSoft closed down City of Heroes developer Paragon Studios last August, a core group of developers in the studio was making a last ditch effort to buy the company back from its publisher, along with the City of Heroes IP. Read more

A new trailer for the "Mob of the Dead" map in the upcoming Black Ops 2 "Uprising" DLC plays close to mafia movie references. Read more

Codemasters announced its multiplayer plans for Grid 2 today, including a variety of modes, stat-tracking, and Rivals match-ups. Read more

by Alice O'Connor, shacknews.com, Apr 11, 2013 11:05AM PDT

Anno series and Might & Magic Heroes Online developer Related Designs has joined the Ubisoft family, with the publisher announcing today that it has acquired the German studio. Related will continue working on MMHO and will make more games with Ubi's Blue Byte studio, which it collaborated with on Anno 2070. Read more

by Andrew Yoon, shacknews.com, Apr 11, 2013 10:00AM PDT

At first glance, it might not seem like Dark Souls 2 is very different from its predecessor. It's still dark, dreary, and full of death. Still, sequels are meant to be bigger and badder, a point that that developer From Software tried to emphasize. Read more