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The infinite(ly masochistic) Cloudberry Kingdom now has an official release date, coming July 30 to PSN before hitting XBLA, Steam, and Wii U in the forthcoming days. Read more

by Alice O'Connor, shacknews.com, Jul 17, 2013 1:10PM PDT

Undead Labs has been hesitant to say quite when the PC edition of its open-world zombie 'em up State of Decay will arrive, as it's still working a lot on the Xbox 360 version, but has tossed out its most specific release window so far: this year. As you'd expect, it should be a little fancier than on Xbox 360, if you have a solid enough PC. Read more

Adventure Time: Explore the Dungeon Because I DON'T KNOW is an overhead, Diablo-inspired dungeon-crawler, according to WayForward. Read more

End of Nations executive producer Scot Lane said the move to MOBA was relatively easy because it was already a combat intensive game, but that the MMO aspects were "underdeveloped and didn't resonate well" with fans when Trion took the game over from former developer Petroglyph. But, "the combat felt like it was on a trajectory to be compelling and fun." Read more

by Alice O'Connor, shacknews.com, Jul 17, 2013 8:00AM PDT

Look, I know, "spoilers" and all that, but Saints Row IV is a video game about the President of the US fighting aliens inside a computer simulation using superpowers and a gun which blasts dubstep--spoilers aren't that important. So here, a new trailer showing the return of Johnny Gat following his unfortunate demise in Saints Row: The Third. Read more

SimCity creative director Ocean Quigley says he was "dismayed at the blundered launch" of the game, which made leaving to form his own studio easier. Read more

We may have seen the final release of Half-Life co-op mod Sven Co-op last week, but oh, it's far from over. It's getting a free standalone release on Steam, and Valve has given the team engine access to tinker under the hood and add new features. Read more

The PC version of The Bureau: XCOM Declassified drops the radial wheel when playing with mouse and keyboard. It's a rather dramatic change that takes some time to get used to, but ends up being a rather smart way of adapting the controls for players that refuse to use a game pad. Read more

"We're trying to make a more skillful game that requires more than just run and gun," XCOM Declassified's creative director told us. "We decided if the player obscenely uses tactics and his agents, there should be the possibility that you can beat certain fights without personally firing a shot." Read more

Snail Games plans to expand Age of Wushu to more platforms, as well as create a feature film around the franchise. Read more