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While it may look like an 8-bit game, the third episode of Penny Arcade's Rain-Slick Precipice series is getting quite a modern feature: DLC. But don't worry, it'll be free. Read more

by Steve Watts, shacknews.com, Jul 23, 2012 11:00AM PDT

A new exploit found in Diablo 3 allows wizards to become invulnerable, at the cost of a few effects that are rendered useless. Read more

by Alice O'Connor, shacknews.com, Jul 23, 2012 6:00AM PDT

Three months after the Kickstarter campaign for Wasteland 2 ended with $3.04 million, developer inXile has released the very first screenshot. Read more

by John Keefer, shacknews.com, Jul 20, 2012 3:30PM PDT

Torchlight 2 has been running in stealth mode lately until a recent update from developer Runic Games told fans that the game was in polish mode. A new post offers a comparison on just how much more involved the game will be than the original. Read more

Torchlight clone Armed Heroes has been pulled from the App Store, after Runic Games complained to Apple. EGLS, the developer of the game, claims it is making some changes, but maintains its innocence. Read more

by John Keefer, shacknews.com, Jul 20, 2012 10:30AM PDT

We knew Minecraft was popular when it came out for Xbox Live Arcade in May, but the popularity apparently is still growing as Marcus "Notch" Persson has tweeted sales have hit 3 million units. Read more

by Alice O'Connor, shacknews.com, Jul 20, 2012 8:15AM PDT

Heroes of Newerth is today making every one of its characters free for everyone to play with, having previously offered a limited rotating selection and charging for extras. It's surely a step to make the game more competitive with Dota 2. Read more

In a lengthy letter, Blizzard's Mike Morhaime acknowledges some criticism of Diablo 3, explains plans for the future, and defends the company's decision to use an always-online requirement. Read more

by Alice O'Connor, shacknews.com, Jul 18, 2012 10:45AM PDT

Runic president Travis Baldree has shared a little insight into the development of Torchlight II, and why it's taking longer than some would hope. Read more

Elder Scrolls Online head Matt Firor says the company is open to the idea of bringing the game to next-generation consoles depending on their specs, but right now its focused squarely on the PC game. Read more