News
inXile and Obsidian sharing RPG tools and tech
by Alice O'Connor, shacknews.com, Mar 29, 2013 2:00PM PDT
Obsidian and inXile are awfully chummy, with a shared history going back to Interplay and Black Isle Studios and close enough that they want to lend members like a cup of sugar. Both Californian studios are making crowdfunded Unity-based old-school RPGs too, and so are putting their heads together. inXile today announced that they'll be collaborating on tools and tech with each other. Read more
Civilization 5 devs on forging a Brave New World
by Steve Watts, shacknews.com, Mar 29, 2013 11:30AM PDT
We talk with Civilization 5 senior producer Dennis Shirk and Brave New World lead designer Ed Beech about the motivations and intricacies of the upcoming expansion. Read more
Starsector trailer shows top-down fleet action
by Alice O'Connor, shacknews.com, Mar 28, 2013 5:15PM PDT
Building up your own fleet of customised spaceships, recruiting crews, trading goods, and blowing the merry heck of enemy fleets in top-down tactical battles sounds pretty great. "That Alice," a rhetorical device mutters, "off daydreaming again!" But no, this is a real video game and I'm not simply pouring whimsy into a text box. A new Starsector trailer warped in yesterday, showing just those sorts of galactic lovelies. Read more
One year later: how Double Fine shaped its Kickstarter game
by Steve Watts, shacknews.com, Mar 28, 2013 2:25PM PDT
We talk with Double Fine producer Greg Rice about the newly-named Broken Age, its crowd-funded adventure game. Read more
Divinity: Original Sin turns to Kickstarter for polish
by Alice O'Connor, shacknews.com, Mar 28, 2013 11:30AM PDT
Larian Studios announced Divinity: Original Sin in May 2012, and there was much rejoicing. Almost a year later, and after two years of actual development, it's shuffling back a little sheepishly to ask if maybe we could help pay for it. Larian wants $400,000 to apply a bold spit-shine to the RPG prequel, and is hoping we can crowdfund it. Read more
Hearthstone: Heroes of Warcraft preview: Blizzard's F2P experiment
by Steve Watts, shacknews.com, Mar 28, 2013 6:45AM PDT
We get hands-on with Hearthstone: Heroes of Warcraft, and talk to executive producer Hamilton Chu and game designer Ben Brode. Read more
Broken Age debut trailer is lovely
by Alice O'Connor, shacknews.com, Mar 28, 2013 6:00AM PDT
Gosh, the artwork Double Fine used when revealing its crowdfounded adventure game as Broken Age was so nice, if only the game could actually look like that. Oh! My my, it actually does. The first trailer debuted during the Game Developers Choice Awards last night and yes, it's looking quite delightful. Read more
Leaked Poker Night 2 screens show Claptrap and Evil Dead's Ash
by Alice O'Connor, shacknews.com, Mar 27, 2013 6:00PM PDT
Internet detectives have blown the cover of a teaser campaign Telltale Games started this week. No, not for the Fables game--that was officially announced today as The Wolf Among Us. This mystery game has been unmasked as a sequel to Poker Night at the Inventory, and this time Ash from The Evil Dead, Borderlands' Claptrap, and Brock Samson of The Venture Bros. are joining the table. Read more
The Wolf Among Us is Telltale's Fables game, coming summer
by Alice O'Connor, shacknews.com, Mar 27, 2013 10:30AM PDT
Over two years after Telltale announced an episodic adaptation of the comic book series Fables, and a year after it was initially slated to launch, the Walking Dead maker today revealed it's coming this summer for PC, Mac, Xbox 360 and PlayStation 3. Named The Wolf Among Us, it's set before the comic kicked off and stars Bigby, the Big Bad Wolf himself. Read more
FTL devs on things they would change
by John Keefer, shacknews.com, Mar 27, 2013 9:30AM PDT
FTL: Faster than Light has received quite a bit critical acclaim, from being one of our top games of 2012 to being a finalist for the top game at this year's Independent Games Festival. But developer Subset Games had to cut several features they had seriously talked about adding to maintain the integrity of their vision. Read more










