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Telltale officially announced Poker Night 2 today, a sequel that adds a few new characters and a "Bounty Unlocks" system for gaining cross-game rewards. It's coming to PC, PS3, and 360 in late April. Read more

The Kickstarter campaign for Torment: Tides of Numenera will be wrapping up in a few days, but the development team has already released its first... Read more

StarCraft turns 15 today and, to celebrate the big day, Blizzard will hand out special retro portraits to StarCraft II players. The faces from the original game's box art, once so fiercesome and stunningly realistic but now a bit goofy and so plainly CG, can grace your SC profile if you play at least one online game in the next few weeks. Read more

by Alice O'Connor,, Mar 29, 2013 4:45PM PDT

Delightful murder simulator Hotline Miami was never supposed to receive a sequel, so we should be jolly grateful that its planned DLC ended up morphing into one. But after that, developer Dennaton Games says, that's it. No more. It'll bow out murdering men in the early nineties then after that, you'll need to satisfy any head-stomping urges yourself. Read more

by Alice O'Connor,, Mar 29, 2013 2:00PM PDT

Obsidian and inXile are awfully chummy, with a shared history going back to Interplay and Black Isle Studios and close enough that they want to lend members like a cup of sugar. Both Californian studios are making crowdfunded Unity-based old-school RPGs too, and so are putting their heads together. inXile today announced that they'll be collaborating on tools and tech with each other. Read more

by Steve Watts,, Mar 29, 2013 11:30AM PDT

We talk with Civilization 5 senior producer Dennis Shirk and Brave New World lead designer Ed Beech about the motivations and intricacies of the upcoming expansion. Read more

by Alice O'Connor,, Mar 28, 2013 5:15PM PDT

Building up your own fleet of customised spaceships, recruiting crews, trading goods, and blowing the merry heck of enemy fleets in top-down tactical battles sounds pretty great. "That Alice," a rhetorical device mutters, "off daydreaming again!" But no, this is a real video game and I'm not simply pouring whimsy into a text box. A new Starsector trailer warped in yesterday, showing just those sorts of galactic lovelies. Read more

We talk with Double Fine producer Greg Rice about the newly-named Broken Age, its crowd-funded adventure game. Read more

by Alice O'Connor,, Mar 28, 2013 11:30AM PDT

Larian Studios announced Divinity: Original Sin in May 2012, and there was much rejoicing. Almost a year later, and after two years of actual development, it's shuffling back a little sheepishly to ask if maybe we could help pay for it. Larian wants $400,000 to apply a bold spit-shine to the RPG prequel, and is hoping we can crowdfund it. Read more

We get hands-on with Hearthstone: Heroes of Warcraft, and talk to executive producer Hamilton Chu and game designer Ben Brode. Read more