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by Alice O'Connor,, Apr 5, 2013 7:15AM PDT

Minecraft, you may have heard, is pretty popular. In January 2011, while the game was still in beta, it passed 1 million sales. Two and a bit years later, the PC edition has now hit the 10 million sales mark. Gosh, that's a big round number. The Xbox 360 edition recently passed 6 million too, while the mobile version has sold at least 7 million. Read more

With about 24 hours to go, inXile Entertainment is making one final push to hit $4 million in its Torment: Tides of Numenera crowdfunding campaign, releasing a new screenshot and the vision document for the project. Read more

by Alice O'Connor,, Apr 4, 2013 3:45PM PDT

It's high time we started preparing for the awakening of our digital betters, and thankfully Christine Love is coming back with a third AI tale in the visual novel series she kicked off with Digital: A Love Story. While Analogue: A Hate Story skipped centuries ahead of Digital, Hate Plus will follow directly on, and even continue from your save file. Read more

by Alice O'Connor,, Apr 3, 2013 12:20PM PDT

Heist 'em up Monaco: What's Yours Is Mine snatched the IGF Grand Prize three years ago, and now it's pilfered an even finer treasure: a release date. Quickly but discretely form a crew of your most trusted and skilled underworld acquaintances, as the stealing simulator is sneaking into PC and Xbox Live Arcade on April 24. Read more

by Alice O'Connor,, Apr 3, 2013 11:00AM PDT

Blizzard has gabbed before about focusing on Diablo 3's co-op experience in patch 1.0.8, but what does that actually mean? What's new? What about me? What about my needs? Thankfully, Blizzard's thinking of me, and has explained a lot of changes to make multiplayer friendlier and less frustrating. Read more

The revamped boss fights of Deus Ex: Human Revolution's Director's Cut on Wii U won't make the jump from to its home platforms, I'm sorry to say. While Wii U players will get to sneak and hack through the expanded fights, the rest of us will be forever stuck shooting faces. Read more

InXile Entertainment's highly successful Kickstarter campaign for Torment: Tides of Numenera has three days left to go, with almost $3.4 million pledged for the spiritual successor to PlaneScape: Torment. But already, the developer is letting backers and fans know that they expect to need more time to develop the game past the planned release late next year. Read more

by Alice O'Connor,, Apr 2, 2013 12:30PM PDT

So many fine-looking indie games pop up at games events but never get proper releases, leaving most of us gazing admiringly at photos and YouTube videos. Scratch one from your list of cool event-only games, as Robin Arnott has released Deep Sea, an audio-only sensory deprivation game which has you wear a blacked-out gas mask. You'll need to provide your own gas mask. Some assembly required. Read more

FTL: Faster Than Light was one of the big surprise hits of last year, earning a spot on our top 10 games of the year. We caught up with the game's designer, Justin Ma, who explained the appeal of the game, and plans for a tablet version. Read more

Modders, start your engine! Runic yesterday launched the official Torchlight 2 editor 'GUTS', which it says lets people "modify almost everything" in the action-RPG, "from item and skill balance, to level layouts, animations, quests, and much more." Why, we can all learn modding, but if you're not so inclined just lie back and wait for the sweet mods to roll in. Read more