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Obsidian has returned to the site of Project Eternity's first screenshot for a proper in-motion look at the crowdfunded retro RPG's pre-rendered backgrounds. These aren't your younger self's pre-rendered backgrounds, oh no, as they're jazzed up with shiny tech like dynamic lighting and water which can ebb and flow. Read more

Yes, yes, people really are quite keen to see a new RPG from Ultima creator Richard 'Lord British' Garriott de Cayeux. Kickstarter crowdfunding for his new game, Shroud of the Avatar, wrapped up on Sunday just short of $2 million, and was pushed over that mark by direct pledges outside Kickstarter. As developer Portalarium originally sought only one million dollars, all sorts of futures have been bunged in through stretch goals. Read more

by Alice O'Connor, shacknews.com, Apr 8, 2013 6:00AM PDT

inXile Entertainment's Torment: Tides of Numenera has set a new Kickstarter record as the most-funded video game in the crowdfunding site's history, wrapping up over the weekend with a whopping $4,188,927 in pledges. It raked in at least $127,000 or so in direct pledges too. The RPG's crowdfunding campaign isn't over quite yet, as inXile will keep things running until the end of April to try to hit its $4.5 million stretch goal of a stronghold for players to call their very own. Read more

by Alice O'Connor, shacknews.com, Apr 5, 2013 7:15AM PDT

Minecraft, you may have heard, is pretty popular. In January 2011, while the game was still in beta, it passed 1 million sales. Two and a bit years later, the PC edition has now hit the 10 million sales mark. Gosh, that's a big round number. The Xbox 360 edition recently passed 6 million too, while the mobile version has sold at least 7 million. Read more

With about 24 hours to go, inXile Entertainment is making one final push to hit $4 million in its Torment: Tides of Numenera crowdfunding campaign, releasing a new screenshot and the vision document for the project. Read more

by Alice O'Connor, shacknews.com, Apr 4, 2013 3:45PM PDT

It's high time we started preparing for the awakening of our digital betters, and thankfully Christine Love is coming back with a third AI tale in the visual novel series she kicked off with Digital: A Love Story. While Analogue: A Hate Story skipped centuries ahead of Digital, Hate Plus will follow directly on, and even continue from your save file. Read more

by Alice O'Connor, shacknews.com, Apr 3, 2013 12:20PM PDT

Heist 'em up Monaco: What's Yours Is Mine snatched the IGF Grand Prize three years ago, and now it's pilfered an even finer treasure: a release date. Quickly but discretely form a crew of your most trusted and skilled underworld acquaintances, as the stealing simulator is sneaking into PC and Xbox Live Arcade on April 24. Read more

by Alice O'Connor, shacknews.com, Apr 3, 2013 11:00AM PDT

Blizzard has gabbed before about focusing on Diablo 3's co-op experience in patch 1.0.8, but what does that actually mean? What's new? What about me? What about my needs? Thankfully, Blizzard's thinking of me, and has explained a lot of changes to make multiplayer friendlier and less frustrating. Read more

The revamped boss fights of Deus Ex: Human Revolution's Director's Cut on Wii U won't make the jump from to its home platforms, I'm sorry to say. While Wii U players will get to sneak and hack through the expanded fights, the rest of us will be forever stuck shooting faces. Read more

InXile Entertainment's highly successful Kickstarter campaign for Torment: Tides of Numenera has three days left to go, with almost $3.4 million pledged for the spiritual successor to PlaneScape: Torment. But already, the developer is letting backers and fans know that they expect to need more time to develop the game past the planned release late next year. Read more