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by Alice O'Connor, shacknews.com, Oct 22, 2012 3:30PM PDT

When Blizzard introduced the Monster Power setting to Diablo III last week in patch 1.0.5, it was hoping to make things a little more difficult for flashy heroes decked out in the finest gear seeking a challenge. Thanks to a bug, that went a little too far, and now Blizzard's dialing the damage down in Inferno difficulty to fit its original goal. Read more

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