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by Alice O'Connor,, Jul 26, 2012 8:15AM PDT

A new Dishonored trailer shows several ways to escape a stick situation, using teleportation, stunning, possession, and peeking through keyholes. Read more

by Steve Watts,, Jul 26, 2012 7:30AM PDT

Sniper: Ghost Warrior 2 has been hit with another delay, this time pushing it to January 15, 2013. Read more

Prophet returns in Crysis 3 to take on the Cell Corporation, but developer Crytek is leaving it up to the player on how to accomplish that: Either... Read more

Less than five months after Microsoft Flight launched, Microsoft Studios has stopped development on free-to-play fly 'em up. It's also canned the studio's mysterious Kinect interactive storybook Project Columbia. With these two projects gone, MS has laid off a fair few people in Vancouver. Read more

by Steve Watts,, Jul 25, 2012 4:30PM PDT

Tribes: Ascend is issuing the "Twinfusor" update today, which includes a new weapon, new maps, and plenty of tweaks. Read more

by John Keefer,, Jul 25, 2012 4:00PM PDT

You don't often think of Death as a hero, but the new Darksiders 2 trailer shows the most feared horseman of the Apocalypse beating down baddies to try to save the human race from extinction. Read more

Once a media and investment darling, social gaming giant Zynga is coming on hard times. The company released its second quarter earnings, causing the stock to plummet as much as 40% in after-hours trading. Read more

by Steve Watts,, Jul 25, 2012 2:30PM PDT

Sega is reportedly planning to release both ToeJam & Earl and its sequel, Panic on Fonkotron, to PlayStation 3 as "Vintage Collection" releases. Read more

Nintendo has issued its Q1 earnings for the fiscal year, posting another large loss. But, Nintendo announced that the 3DS has become profitable, after selling at a loss due to its large price cut. Read more

by Andrew Yoon,, Jul 25, 2012 12:15PM PDT

It appears Call of Duty may finally shed its aging engine. Based on the resume of an Infinity Ward engineer, Activision's other Call of Duty studio is working on a "new high-end DX11 code base." Read more

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