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by Alice O'Connor, shacknews.com, May 24, 2013 1:15PM PDT

It was a murky world, the Parisian nightlife of the 1920s, but sometimes a little shadow can be useful when you're an 8-year-old girl's glamorous imaginary friend. Publisher Focus Home Interactive today announced it's picked up Contrast, a puzzle-platformer where you can shift into shadow to pass obstacles in the unreal world. Read more

by Steve Watts, shacknews.com, May 24, 2013 12:30PM PDT

EA Sports head Andrew Wilson says the Fight Night team has been almost entirely redirected to work on UFC, after the company grabbed the rights from THQ in June of last year. Read more

Grid 2 has set the Guinness World Record for the most expensive special edition of a video game, with a $190,000 version that includes an actual race car. Read more

by Steve Watts, shacknews.com, May 24, 2013 10:30AM PDT

The ITC has ruled that Microsoft did not violate Motorola's wireless communications patent with the Xbox, defeating the last remaining of Motorola's five patent complaints against the company. Read more

Devolver Digital's Nigel Lowrie and Flying Wild Hog's Jan Bartkowicz talk about their plans to update Shadow Warrior and frontman Lo Wang for a 2013 audience. Read more

Activision Publishing head Eric Hirshberg talks about how the Kinect integration and improved visuals of the Xbox One are influencing hte direction for Call of Duty: Ghosts. Read more

EA CFO Blake Jorgensen said at a recent conference that the opportunity to make a new Battlefront game, for example, is "very exciting." Read more

by Steve Watts, shacknews.com, May 24, 2013 8:15AM PDT

Ninja Theory has announced its first mobile game, a free-to-play action title called Fightback. It is being published by EA subsidiary Chillingo and will appear on iOS and Android devices this summer. Read more

Sony has remarked on why Gran Turismo 6 is heading to PlayStation 3 instead of PS4, saying that the PS3's install base of 70 million units is much more appealing than starting from scratch on PS4. Read more

As someone reading this on the Internet, you know that people on the Internet are often awful. Doubly so if they're playing a video game. To help weed out horrors, Valve is playing with a community self-policing scheme for Counter-Strike: Global Offensive. It sounds similar to the Tribunal in Riot's League of Legends, presenting players with "cases" of others who've been reported and asking them to make judgements. Read more

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