A Portal to Success
posted by
JMichaud
(BETHESDA,
MD)
Jul 5, 2009
Member since
Jan 2008
4
out of
5
gamers (80%) found this review helpful
After almost a year's worth of hype, The Conduit has arrived, and the question has to be asked: does it live up to the buzz?
Well, I say it doesn't quite live up to the heightened expectations placed on it, but I didn't expect it to, either.
The Conduit's single player mode involves a story about a guy named Michael Ford, a guy names Mr. Adams, a guy named Prometheus, and some alien race named the Drudge.
The story doesn't excite me because I know nothing about any of the characters (or the aliens for that matter). For a threat to Washington, DC, the battles feel very small and isolated.
Another problem is the design of the last two levels; they felt like padding. At the end of each of those levels, I had to stand and take on wave after wave after wave of bad guys walking through a portal. It took the thrill that the early parts of this game gave me.
Getting through the single player mode will take most players about five hours - short for a $50 game. This is why you have the online part of the game.
Online, you play with up to 16 friends or strangers in standard multiplayer modes: single/team deathmatch and single/team "Capture the Flag" (or in this case "Capture the ASE") It's a great set up, but there's nothing new or innovative on display here.
The weapons, on the other hand, vary greatly from pistols, to plasma rifles, to an Drudge version of a grenade launcher. Playing with such weird guns is the best part of this game.
The Conduit is a solid first person shooter and is one of the best I've played. But SEGA can improve on this title by giving it a better story, a longer single player mode, and more innovation in the online multiplayer mode. BUY IT.
Was this review helpful to you?
yes
no
Report
Abuse