Your chance of getting a game the day it's released varies on the amount of time that its been in your game que. Its best to reserve your copy of a game well before it's released since Gamefly operates on a first come, first serve philosophy. I suggests reserving multiple games at once after release. reserving multiple games that are in high demand and low supply increase your chances of getting one or the other as soon as they are available. Be sure compile multiple games that are either in low supply or have not been released yet. Game fly will often send you games in your que with high availability first. Its better to keep multiple good games with low availability in your que as oppose to one "okay" game with high availability.
Dead Space 3 is being developed to be played with a partner, of course its playable without one but its been developed to encourage drop-in/drop-out coop. Considering EA track record, i am almost certain it will require an online pass. In my opinion, skip this game. EA has made an agenda of forcing multilayer into everything they do, at the expense of franchises like Dead Space. There are many ways multilayer can be implemented into survival horror games to enhance the experience, this is not one of them. Play the games you want to see. If your a fan of heavy action and coop play, pick it up. If your a fan of survival horror, let this one pass.
I suggest playing sleeping dogs. Sleeping Dogs Is United front's recent take on the Hong Kong cop drama. The game is open world and revolves around doing mission for gangs while still allowing freedom to explore (much like Saints Row or GTA). The great thing about this game is the combat system. Much like assassins creed, you are often surrounded by large groups of enemies and must dispatch of them using kicks, jabs, grabs, and counters. You also find a variety of melee weapons and environmental hazards that often add a gruesome flare to any encounter. I would definitely suggest sleeping dogs if you haven't tried it yet.
I guess the best way to talk you moth into letting you get an AC game would be to explain that the subject matter of most AC games revolve around real historical events, in this case, the crusades. Most of the characters in AC Bloodlines were real historical figures, such as king Richard and Robert de Sablé. Games like AC allow players to experience historical events and settings through the perspective of a character who might have actually lived through that period. By playing that character you learn about the period, the problems and concerns of people living in that period, and one receives a rich and engaging narrative as well. How many history text books, do you know of, that can provide all that?
I predict that the next assassins creed may take place some time in the 20th century on the premise that all the numbered iterations of the franchise usually take place about 2 centuries apart. I imagine the next assassin's may take place anywhere between 1900(during WWI) and 1940(during WWII) because of all the potential historical assassination targets. If this is the case I imagine the next AC antagonist to either be a Guerrilla fighter of sorts or some sort of Secret Agent.
Yes, not so much for the lore, but instead to get a feel for the unique stye of game play. The hitman franchise is notorious for its difficulty. Despite the addition of instinct mode in hitman absolution, i believe one will achieve the most satisfaction from completing the game in purist mode. To avoid the frustration that is sure to insue from pursuing such a challenge it may be best to condition yourself by playing through earlier iteration of the series.