This game is amazing but with a few problems. It tells an amazing story but it takes way to long to do so it took me 30 hours to beat this game and not as much happens as it should. There are only about 10 or so puzzles throughout this long game and they're only about 20 to 30 minutes each. The story this game tells is a little slow but it is really good and wraps up very well for those willing to play this for all 30 hours. If your not willing to devote that much time to this game then don't bother but if you are it will be well worth it in the end. Overall it's one of my favorite games for the PS vita.
posted by Mavrickjubei (FLAGSTAFF, AZ) Mar 21, 2013
Member since Mar 2012
Nice to see them put out a puzzle game of this magnitude for a handheld system! Would've given it a 10 if it wasn't for all the profanity in the game! That ruined it for me. Like playing a Full Metal Jacket game! Most will be tempted to switch to the Easy setting to get out of some of the complex rooms, but if you'll just think about it you'll figure it out!
This has to be one of the most creative games I've played on any platform. You play as Sigma, a guy who has been abducted from his college campus and later wakes up to find himself trapped in a suspicious elevator with a girl named Phi. This is where the first puzzle begins...a prompt shows up on screen urging you to "Seek a way out" or "escape" hence the name. After escaping the elevator you emerge in a large wherehouse where other abuctees are seeeking answers as well. You are then informed by a talkling AI rabbit that you all have been brought to this place to take part in the "Nonary game, ambidex edition" and it's all very mysterious and strange at first. Without getting into spoilers basically how the game works is two people (a pair) are partnered with another person (a solo) and go through these doors into rooms where they become trapped and have to seek a way out. A elaborate puzzle ensues and after everyone finds the solution and is able to return to the wherehouse on the other side the pair of people has to then play another game against the solo person they just solved the previous puzzle with. In this game players have to choose whether to "ally" or "betray" their puzzle partners. If a pair and solo both choose to "ally" they all gain 2 pts or "bp" which is short for bracelet points which makes sense as everyone's points are displayed on watch like braclets they all woke with on thier wrists. If one pair or solo betrays the other when they picked "ally", the betraying person or persons gain 3 pts while the allying person or persons lose 2 pts. Now if both the pair and solos pick "betray" neither gain nor lose any points at all. When someone or everyone gets to 9 pts they are free to leave. Everyone starts with 3 pts by default. This makes for tons of drama and descisions to be made. This is a incredibly original game and is extremely well written and voice acted. It is HEAVILY story based. Anyone interested in something different should check this out.