I love puzzle games and this was hard. Not only are there puzzles in the game, but each choice you make determines a different outcome of the game. There is only 1 or 2 outcomes where you escape, so your choices really matter.Overall it is a good game.
HOWEVER!!!! This also has ALOT of little movies that you CAN NOT skip through. It may take 10-15 minutes to clear a puzzle, then there will be 10-15 minutes of you watching people talk. AND..... if/when you make the wrong choice and someone else escapes, it starts you from the begining and you have to watch them all over. I learned to save after everything I did.
One of the Best Sequels in the History of Sequels.
posted by rogenjemi (PLAINVILLE, CT) Mar 3, 2013
Member since Feb 2007
(Note: review is based on the 3DS edition; game is also available on the PSVita...heck if I know why, though...)
What could have ended up being Chunsoft's swansong (before the merger with Spike) has become the small software company's Opus of Visual Novels(heretofore VN). Why is this so? This reviewer will hit on the 3 major points of this last must-have title for the 3DS of 2012.
First, as stated in the title, this game has improved in EVERY aspect over its predecessor, 999. This is especially evident when it comes to the games' endings.
Wait a Sec...
##DOUBLE SPOILER ALERT##
Sorry, but I cannot write a review on the awesome without mentioning endings. In 999, the game had 5 or 6 endings(depending on your point of view), 4 of them ending in your bloody, horrible death. Zero Escape: Virtue's Last Reward(heretofore VLR) has over 10 endings, and more than 3 of them don't end in your bloody, horrible death. A marked improvement.
##End SPOILER ALERT##
2nd, the story itself has legs of its own to stand on. There is such a blend of old and new elements that you miss nothing by playing VLR 1st or by itself, but your experience is enhanced by previous exposure to 999. The inclusion of one old character, Clover, is such an immediate point of intrigue that I was invested in the story almost immediately.
Lastly, this is a little broad-based, but I feel it must be said. To all who view VNs as an unprofitable niche, super-boring text-heavy wastes of time, and/or games only for die-hard Otaku or Eroge/HG fans: that stops dead with VLR. The 3D capabilities of the 3DS are a revolutionary revelation on what the VN genre can be. If anyone involved in the production industry is reading this, here me NOW: the 3DS is the platform you have be waiting for to launch your small Visual Novel project.
In Conclusion, the GF rating system doesn't allow for 9.5 ratings, but based on its improvements, story, and simple math the 10 is well-earned. VLR is a must-try game for EVERY