Has potential, but controls fall short
posted by Bloodborne (AUBURN, ME) Jan 11, 2008
Member since Mar 2007
2
out of
5
gamers (40%) found this review helpful
This game has some really clever ideas and fun puzzles, but the heavy use of the Wiimote's motion controls is its downfall. The controls simply do not work consistently. You might be making a motion to do something one moment, but then the next it abruptly stops working and flailing your arms around is about the only thing that you can do. If a game is going to make such use of the Wiimote, it has to be perfect to be fun. Zack and Wiki is far from perfect.
There is also the issue of arbitrary dying. How fun is it in a puzzle game to die (!) by no fault of your own and then have to replay large portions of the game or spend in-game currency to purchase platinum (a.k.a. mulligan) tickets? Usually the levels devolve into trial-and-error as you find out what kills you and then trying to work around that on your second, third, etc., try.
I really wanted to like Zack and Wiki after reading good reviews about it. But it seems for the time being only Nintendo is capably of making decent games for their system.
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