posted by lindagoldwyer (SANTA CRUZ, CA) Jan 23, 2013
Member since Jan 2013
I like the fact that "Your Shape Fitness Evolved 2012" is user friendly especially for someone like me who is not very tech savvy. I guess that makes it EXTRA user friendly! Another thing that is important to mention is that the core exercises mimicked the majority of the exercises my fitness instructor gave me when I could afford one-on-one training last summer. I have decided to buy this game because of these reasons. Thanks Gamefly!
gamers (100%) found this review helpful
I used the first version of this game to come out on the original Xbox and loved it, so I was excited to try one that had Kinect involved. I've done several fitness and workout games, so this one had to grab me from the start and it just didn't. There way way too much talking and it's just not as intuitive as it should be. There should be some sort of marker/fitness test to see where you're at and then programs that are built off of that. The classes seemed lacking and I couldn't figure out how to get a full on workout in without having to stop and select what I wanted to do. That gap in the workouts made for too many breaks in my workout and caused me to get frustrated and just turn on Dance Central or Zumba instead. After trying a demo for the new Nike + Fitness Training game, I'd say that one is far more superior and worth your time.
posted by gamermom2112 (WEST BEND, WI) Nov 19, 2012
Member since Nov 2012
To be honest, the reviews, descriptions of this video were very intimidating to me-people saying how much they could push their already daily exercise routine to the MAX. Well, although I used to run cross country, do aerobics and weight training (ran 5 miles daily or exercised while watching tv just because I liked to), it's sadly now been at least 25 years of me telling myself, "I'm in such great shape and it's so easy for me, I'll have NO problem getting it back" along 15 years of a desk job.
What was very nice was that I had a wide selection of "games" (hehe, better to think of it that way than "exercise") a variety of "moods/settings " from bollywood to hip hop, pliates, yoga to just basic exercises. My son dared me to try "Hip Hop" and I did-the movements were fun and very easy with helpful onscreen gestures showing the movement (no "BZZ! You didn't do it right. Let's try again") You can chose which area of your body or goals you have, like most games-"energy, weight loss, cardio, balance (coordination) stress reduction, etc). When you are physically able to complete a certain level, another becomes available, but even if you can't, you're rewarded (no "Fail" stamp). Plus, the next levels are usually just a slightly higher level of endurance-not a huge fall of the cliff kind of thing.
There are warm-up exercises, as in one where your are in a room of balloons and need to swing your arms long enough and hard enough to keep the balloons in the air, or swing a hula hoop. With the Kinect, your movements are tracked and you can see onscreen how you should be moving/holding your body which is a HUGE advantage over the Wii Fit; your onscreen you is given a guideline shadow outline of where your body is and where it should be. It was so fun, I kept the game for almost a month and "played" it regularly-it didn't seem like work or the dreaded "E" word. I will buy this definitely. And, if you're at all like me, I'd recommend at least trying it.