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The Bureau: XCOM Declassified

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News

2K Marin, developer of the recently-released The Bureau: XCOM Declassified, is laying off a "large number" of employees. Read more

The Bureau: XCOM Declassified will get its first DLC next week, the Xbox 360-exclusive "Hangar 6 R&D." 2K has detailed what's coming in the pack. Read more

The Bureau: XCOM Declassified shows the potential to be a mixture of third-person shooting and tactical XCOM strategy, but winds up falling short in both departments. Read more

The Bureau: XCOM Declassified has been hosting a live-action web series, which concluded today and paved the way for the game's launch. Read more

Get ready for The Bureau: XCOM Declassified with this cute Flash mini-game called HungoverX. Read more

Perhaps no game has been so drastically--and so visibly--changed in recent memory than The Bureau: XCOM Declassified. As the team was iterating on the game, they even transformed the game into a top-down strategy game at one point--a brief experiment that 2K Marin tried (and scrapped) last year. Read more

"We're trying to make a more skillful game that requires more than just run and gun," XCOM Declassified's creative director told us. "We decided if the player obscenely uses tactics and his agents, there should be the possibility that you can beat certain fights without personally firing a shot." Read more

A new trailer for The Bureau: XCOM Declassified shows off its strategy roots, as the player proceeds through an enemy encounter without ever firing a single shot. Read more

With only two months to go until the launch of The Bureau: XCOM Declassified, you may have been concerned about publisher 2K's silence on the subject of downloadable content. Relax! The tactical shooter will indeed receive DLC, 2K announced today, and you'll surely be thrilled to hear the first is exclusive to Xbox 360. Read more

XCOM: Enemy Unknown built on the premise of a modern day UFO agency designed to hunt down and eliminate alien threats. But a new video for The Bureau: XCOM Declassified delves into how developer 2K Marin envisioned the creation of that clandestine organization back in the 1960s. Read more

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