Critic & User Reviews
Great expansion and no need for Enemy Unkown
posted by Toast4Twenty (PARK CITY, KS) Nov 15, 2013
Member since Jun 2013
5 out of 6 gamers (83%) found this review helpful
Multiplayer also includes many additions. When playing duel matches against other players building a squad requires rationing points. Each category of soldier (either xcom or alien) will take a certain amount of points to have on the team. Equipment for the soldiers also take equipment. Players can choose to play an unlimited point match. Playing online only consist of duel battles and players will strategize against another in a random generated map from the game. It is addictive and ther are ranked matches.
It's a great expansion that doesn't require you to own or have played its predecessor.
Please thumbs up this review. :)
A role-playing installment of the last Xcom
posted by Ekuriox (FORT WORTH, TX) Nov 16, 2013
Member since May 2003
3 out of 4 gamers (75%) found this review helpful
You play as the Commander of Xcom
An alien presence has began appearing, you are placed into the field to command squad members to liberate and remove any alien life or alien objects.
I liked the previous Xcom... This one is pure role-playing, turn-style based that I got bored with 10 minutes after playing. Its not my type of game... I'm more of being in the game not watching and given some order. The game is not a strategy game, where you have fleets to organize... Just a 4-6 man squad and the turn-style gameplay... Allowing you to move one time per-character is also annoying to me.
The graphics are cool... I like how the camera zooms into some characters as they perform manuvers... It gave a cinematic feel to the title while playing.
You outfit your command center too... To being the best alien counter-measure facility. Using upgrades you can enhance to the base and to your squad. Its very refined in numerous ways, but sometimes... It just feels like in instances that you are observing a massive ant farm of humans.
In all, if you liked games like... Dragon age or Tom Clancy's End War... Where you have no control of the character, but like giving them tasks to do... You may enjoy it. I only wish this title was like the previous title, where you are the commander and on the game floor. All the extra stuff, player customization, Command center customizations are great. If all that was in the last title of Xcom... It would have been better.
Exact same as the last game.
posted by cajuntigger (HOUMA, LA) Mar 26, 2014
Member since Mar 2014
2 out of 3 gamers (67%) found this review helpful
posted by Arshus (GREENWOOD, IN) May 3, 2014
Member since Dec 2013
1 out of 2 gamers (50%) found this review helpful
What a lousy game
posted by dextermac (BAKERSFIELD, CA) Dec 2, 2013
Member since Nov 2012
3 out of 9 gamers (33%) found this review helpful
A very successful expansion.
posted by RiosSumari (PALM COAST, FL) Mar 30, 2014
Member since Mar 2014
They broke the game this time.
posted by Finjamin (DENVER, CO) Feb 5, 2014
Member since Aug 2005
(1) I had to set the game to EASY just to get through some of the early levels. I know, I know, the point of XCOM is that it's a super-tough strategy game, but come on! This is ridiculous. Stupid-hard.
(2) More to point (1): when you get to the "defend the base" map, be prepared to throw your controller at the TV. You thought the early levels were hard? Be prepared to lose most of your team. That is, if you can beat this level at all. Near impossible.
(3) The game crashes constantly. Like, every other time I play. Sometimes it won't even load saved games. Sometimes it just freezes during the opposing team's turn. Save often.
An interesting improvement on Xcom: Enemy Unknown.
posted by GreyOgre (DAYTON, OH) Jan 13, 2014
Member since Jun 2010
Xcom puts you into the role of a commander in charge of an international project who's goal is to figure out how to best protect the earth from an alien invasion. In the beginning, only armed with earth tech and funded by a bunch of nervous countries who's faith in the Xcom project can quickly evaporate over time, your resources are limited and dwindling. It's an uphill battle trying to defend the earth, outmatched on the battle field and struggling to manage your bases' horrible time sensitive economic situation between missions. In fact it's so stressful, that every step you take forward, it feels like a wonderful victory.
Xcom is not about winning with god-like dominance, it's about not dying as the bug who refuses to be crushed. It's about hanging on by your fingernails and surviving by the skin of your teeth.
In Xcom you survive by your wits and organizational skills alone. You tell your soldiers who to assist in a crisis, you can't be everywhere at once after all, and that decision will have consequences both good and bad. You tell your scientists to spend what precious time they have on what alien artifact your soldiers found in the vague hope that such research will yield good results for your survival in the future. You tell your engineers what you need to spend your waining funds on to improve your base and soldier's equipment.
With Xcom: Enemy Withins' additional features you get another wonderful layer of risk and reward by fighting with a rival earth organization, EXALT, along with new MEC cyborg units and mutant abilities.
Good game, wrong system
posted by Seagoblin (Kutztown, PA) Dec 30, 2013
Member since Dec 2013
Maybe I'm just being biased since I have already played it on the PC, but my recommendation is to skip getting this game for the PS3, and have fun with it on a PC.
XCOM ENEMY WITHIN
posted by libraman (REYNOLDSBURG, OH) Dec 6, 2013
Member since Mar 2013