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XCOM: Enemy Within


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Also on:Xbox 360
GF Rating

190 ratings

Critic & User Reviews

GF Rating


A very successful expansion.

posted by RiosSumari (PALM COAST, FL) Mar 30, 2014

Member since Mar 2014

I've been a fan of strategy RPG's for some time and playing Xcom Enemy Unknown was a very enjoyable experience for me, so sitting down to play Enemy Within I had alot of hype to go on. All in all I was not disappointed, Enemy within takes everything that was great about its predecessor and makes it better. New enemies, new allied units, and new weapons make it all the better. If I had to pick one reason why this game stumbles it would have to be that trying to keep the panic meter down for every country is still a vicious and almost unfair challenge, and no matter how hard I try I always seemed to lost at least one countries support. Ultimately this game was what I wanted it to be, the story and most of the cinematic's were the same but this isn't a bad thing since its more of an expansion then direct sequel. So if you liked the Enemy Unknown do yourself a favor and pick up Enemy Within as soon as you can.

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GF Rating


An interesting improvement on Xcom: Enemy Unknown.

posted by GreyOgre (DAYTON, OH) Jan 13, 2014

Member since Jun 2010

To say that Xcom: Enemy Within is a brand new experience would not be exactly correct. If you have already played Xcom: Enemy Unknown, the previous Xcom title, you will notice that's practically the same game but with enough added features that it takes the high stakes pressure vibe to a whole new level.

Xcom puts you into the role of a commander in charge of an international project who's goal is to figure out how to best protect the earth from an alien invasion. In the beginning, only armed with earth tech and funded by a bunch of nervous countries who's faith in the Xcom project can quickly evaporate over time, your resources are limited and dwindling. It's an uphill battle trying to defend the earth, outmatched on the battle field and struggling to manage your bases' horrible time sensitive economic situation between missions. In fact it's so stressful, that every step you take forward, it feels like a wonderful victory.

Xcom is not about winning with god-like dominance, it's about not dying as the bug who refuses to be crushed. It's about hanging on by your fingernails and surviving by the skin of your teeth.

In Xcom you survive by your wits and organizational skills alone. You tell your soldiers who to assist in a crisis, you can't be everywhere at once after all, and that decision will have consequences both good and bad. You tell your scientists to spend what precious time they have on what alien artifact your soldiers found in the vague hope that such research will yield good results for your survival in the future. You tell your engineers what you need to spend your waining funds on to improve your base and soldier's equipment.

With Xcom: Enemy Withins' additional features you get another wonderful layer of risk and reward by fighting with a rival earth organization, EXALT, along with new MEC cyborg units and mutant abilities.

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GF Rating


Great expansion and no need for Enemy Unkown

posted by Toast4Twenty (PARK CITY, KS) Nov 15, 2013

Member since Jun 2013

5 out of 6 gamers (83%) found this review helpful

I was thrown off at first by how the storyline is literally the exact same as enemy unknown but then I realized it was even better. XEW is like a massive expansion pack to the first, including two new objectives added to the the storyline, many new maps and something called 'meld'. Meld is used to either genetically alter soldiers in the new facility called a genetics lab or meld can be used to augment the soldier with a new body armor that is upgradeable (I.E. Flamethrower etc.) Augmented soldiers are assigned to the 'Mech Trooper' class and have a refreshed and new ability tree as opposed to the 'gene' solider which keep their class and learned abilities, they get a separate gene ability tree- much like the psychic abilitree in Enemy Unknown except both sides of the tree can be obtained, which is nice way to relieve pressure of choosing an ability. There are many more choices in the player customization as well. You can now equip helmets to soldiers (they have no defensive plus stats, just for looks), in fact, there are over 20 helmets to choose from. You can also change the soldiers uniform style and color scheme. This is a great game and I am going to keep it. The way it includes the original storyline makes me feel like 2k and Fireaxis are saying "Hey, this is what we should have made the first time" and they nailed it!

Multiplayer also includes many additions. When playing duel matches against other players building a squad requires rationing points. Each category of soldier (either xcom or alien) will take a certain amount of points to have on the team. Equipment for the soldiers also take equipment. Players can choose to play an unlimited point match. Playing online only consist of duel battles and players will strategize against another in a random generated map from the game. It is addictive and ther are ranked matches.

It's a great expansion that doesn't require you to own or have played its predecessor.

Please thumbs up this review. :)

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