gamers (100%) found this review helpful
This is a great game. It is kind of intimidating when you first start out but once you get the hang of it this game is addicting. Graphics are ok, character dialogue/acting is good, and the plot is interesting also. The details, side missions, and "home base" building are real cool as well. I want so much to give this game an 8 or a 9 because that is what it deserves. But I HATE these roll of the dice shooter games that give you a chance to hit % (like the Fallout games). I understand that if I'm a 100 yards away with a rifle it's a more difficult shot than if I was 10 yards away. Logical. But if I'm 2 feet away (or two squares away in the games) and have a flanking position on my opponent who IS NOT in cover, why is my hit % with a SHOTGUN at 97? Follow up question, why did I miss!!?? And why did my next character who was the same distance away with an assault rifle have a 94% chance and miss!? And my next turn against the same peon enemy my sniper who was a little further out had a 94% chance to hit but missed. These misses led to my team being vulnerable to a counter attack which led to 2 members of my team dying. If you are going to try and be "realistic" with these hit %'s then do it! No one in existence has held a shotgun at someone at point blank range and said "I have a 97% chance of killing you right now". They say "You move and your dead" and the person who is being threatened doesn't move a muscle cause they know you don't miss at that range with that gun. I'm fired up right now about this since it just happened so I apologize. If you are like me and don't like the hit %'s then avoid. If you are not like me, then you should definitely check this game out because it is a great game.
Ok let me begin by saying I was really addicted to this game when I started playing it and gettting the hang of how things operated. However that addiction was met with a punishing AI and difficulty that is just too much. Since this was my first run I put it on what they call "easy" but it wasn't long before I realized that the developers never understood the concept of "easy". It may have just been coincidence but it seems once the game notices the player getting comfortable and having an upper hand then it throws twice as much challenge right back. If you are a glutton for punishment then this is for you but as far as I'm concerned it takes the fun out of playing.
I give this game a 1/10 for overly difficult settings even on "easy" and for limiting player appeal by discouraging the new or casual gamers. I provided the PS3 version a 5 for the simple fact it is free on PS Plus but there is no such option on XBL so this doesn't give it the same slack.
Some gamers lament the days when video games were excruciatingly difficult. I don't. I like to rent games, have fun, and try a new one. So when a game with a lot of cool features is done in by the refusal to offer anything resembling a fair level of difficulty, it's very frustrating. It's even more frustrating when they show you the features of the game at a manageable level before just ramping it up 18 notches when you were having a perfectly good time beforehand. Only a third of people who started this game finished it, despite it being a very fun setup that begs for you to continue. That tells you all you need to know.