CD Projekt- The Modern Day Bioware
posted by EmoChips (COLLEGE STATION, TX) Apr 22, 2012
Member since Aug 2007
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Remember the days when Bioware Corp. was around? Games like Baldur's Gate and KOTOR? Well those were the great days. Sadly Bioware's new business model is that RPG's can't survive without being a hybrid with another genre that dominates. I don't agree with that.
In comes CD Projekt. Their philosophy stands on bringing mature RPG experiences where choices you make in a game truly have consequences. The Witcher I on PC was a good game where they experimented. The Witcher II is as close to perfection in blending mature story telling, TOUGH RPG mechanics, and choices with consequences.
I can't really tell you much that you can't read online in other reviews. I can tell you this: the game is around 30 hours and if you can buy it. It's worth the money.
The graphics are beautiful, the gameplay is tough yet rewarding if you are careful, and the story is told masterfully. What I really enjoyed though is this: your big choices in this game TRULY matter.
Unlike Bioware who, after Mass Effect 3, demonstrated to us that they only give the illusion of choice, The Witcher II actually shows you it matters. You start out the game one way and then are forced to choose what to do and depending on your choice the entire second act [3 acts total] is different.
Play the title. It made me fall in love with deep RPG's all over again. The combat is awesome fun. Making potions could be the difference between you living or dying in a battle. CD Projekt became my favorite developer within 2 games. Something Bioware had done before they sold out.
If you are willing to give this game a go here are some tips:
-Do the tutorial at the beginning. It will recommend you a difficulty based on how you do in it, though you are free to choose [I would follow its advice though, it's a tough game].
- Make potions. Potions can determine whether you live or die in a battle.
-Choices are morally grey. Don't be afraid to choose and choose what you think you prefer.
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