Rent Wipeout: In the Zone for Xbox 360
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Wipeout: In the Zone


Keep for: $12.99 

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Used: $12.99

GF Rating

2151 ratings

Critic & User Reviews

GF Rating

Very Good

its good for a little while

posted by sizzle2011 (SUN CITY, CA) Jul 14, 2011

Member since Jun 2011

Please remember this is NOT the racing game WipEout.
When I first played the game I was like OMGWTFBBQ THIS IS FUN! After an hour I was like thats it?!?!?!?! ONLY 9 COURSES!!!!!! Its fun to watch replays only for a little bit. The game has a few problems like when you crouch it doesnt respond. If youre having a party then I reccomend just renting it. Then if you can get past the problems and shortness buy it.

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GF Rating

Really Bad


posted by sabardruid (COTTONWOOD, CA) Jul 10, 2011

Member since May 2011

I got this game in the mail today, i was excited. I put it into my xbox turned it on and was thinking, this will be great. When the game started i noticed that the running, walking did not respond well at all. When you run in place I ended up just walking no matter how fast i went. The balance system does not work well either, when trying to walk on the balance beam and balance the sensor does not respond well, i was leaning my entire body to the left when my guy was falling to the right, and it just would not respond i put this game back in it's sleeve 20 minutes after i got it and it is on it's way back, save the time on a game and get something else, not recommended.

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GF Rating


Wipeout is not worth renting.

posted by lanphe1r (CHICAGO, IL) Jun 25, 2011

Member since May 2010

As a fan of the ABC game show, I had hoped this interpretation would be an interesting diversion. I was thoroughly disappointed.
The game designers did not bother to take advantage of the Kinect's versatility. Rather they incorporated a much more primitive gesture recognition that left me wanting for a hand held controller.
The gameplay begins at the start of Wipeout's obstacle course, and almost immediately it becomes clear that you can move at only two speeds, running or walking. The jumping function suffers the same problem, but in this case there is only one height and length....
I find it hard to imagine that anyone play tested this mess for more than five minutes, nor do I blame them, but this game needs a lot more than a simple debugging. Save yourself the trouble, I have had more fun at the dentist.

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