gamers (100%) found this review helpful
I see a lot of people dogging the graphics of this title. This is a shame really, because there is a gem of a game hidden behind the graphical shortcomings. One must remember that this game was originally slated to be released on the PS2, but delays in production pushed it on to the next generation of systems.
The amount of replay value is extremely high because this game has over 20 endings, hundreds of weapons (you can build your own, and customize them with parts you find), and lots of humor interleaved into the story. This game has a PLUS version available in Japan that actually has a lot of content that was cut from the North American release.
Sure, the graphics aren't up to snuff to today's standards, and the voice acting for the English dub is suspect at best, but the game really is FUN to play. However, some of the humor in the game may not be understood by western culture, because this game was intended for Japanese players.
A lot of the bad reviews for this come from people who just did not take the time to get into the game. The bottom line is that this game is definitely not for everyone, but I urge everyone to at least give it it's fair time in the system to learn its intricacies before slamming it with a "1".
Way of the Samurai 3 is a very solid game. This is why it is sad that the game is fairly unknown outside of Japan. The story, characters, and most of the gameplay are top-notch. The only con is the combat, which in many ways, reminds me of Dynasty Warriors.
To sum it up, WotS 3 is a mix of Mass Effect, (The First one)Tenchu Z, and Dynasty Warriors.
Way of the Samurai 3 is just another installment for fans of the series. Although the additions made since the second are minimal and the story lines are still inexcusably short, the game makes for a solid experience once you've dove deeply enough into creating your own weapons and utilizing the multiple different sword styles. As per usual with this series, one of the more endearing features of the game is playing repeatedly under the same file and making different choices in your story as to gain a better understanding of the characters you're working alongside. From being a double agent to conquering a clan and obtaining an army, the game can involve the player deeply if given the time to develop.
Oh, and the style where you keep your sword sheathed really makes you feel like Kenshin. Anime reference ftw.