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by Steve Watts, shacknews.com, Jul 2, 2013 12:00PM PDT

Ubisoft explains why it chose Chicago as the setting for its open world action game Watch Dogs. Read more

The winners in the annual Game Critics Award have been released for E3 2013, with Titanfall taking the top spot in all six of the categories it was nominated in, including Best of Show. Read more

Watch Dogs senior producer Dominic Guay takes us on an in-depth tour of multiplayer hacking in the game. Read more

by Alice O'Connor, shacknews.com, Jun 10, 2013 6:45AM PDT

No, CGI trailers don't represent gameplay. Yes, they are fluffy marketing to get you unduly excited. But by gum, the cinematic E3 trailer for Ubisoft's open-world cybervigilante 'em up Watch Dogs is awfully pretty, if a bit eerie. We can still enjoy it as an attractive and well-made video for our enjoyment which by pure chance is somehow connected to a video game. Call it tone-setting and world-building, if you must. Read more

Aiden Pierce is a technical genius in the upcoming Watch Dogs from Ubisoft Montreal, but he will also display a violent thug mentality when it comes to combat, according to a new video focusing on the motion capture for the game. Read more

by John Keefer, shacknews.com, May 20, 2013 9:30AM PDT

Ubisoft has detailed some of the pre-order bonuses for its GTA-style hackfest, Watch Dogs, with exclusive single-player missions available from Amazon and GameStop. Read more

by Andrew Yoon, shacknews.com, May 10, 2013 6:15AM PDT

Four and a half years ago, Ubisoft gave a simple, but daunting, mandate to its Montreal studio: make a new IP. And so, the team began work on what's now known as Watch Dogs. Read more

by Andrew Yoon, shacknews.com, May 10, 2013 6:00AM PDT

It's very clear what Watch Dogs is: it's Ubisoft's take on Grand Theft Auto, with a magical hacking twist. Read more

Ubisoft's next big original AAA IP is set to launch this November. On November 19th, Watch Dogs will be available on all current-gen consoles and... Read more

by Steve Watts, shacknews.com, Feb 27, 2013 2:15PM PST

Ubisoft CEO Yves Guillemot says the company is developing on PC first and then porting to consoles like the PlayStation 4, citing Watch Dogs as an example of the strategy. Read more