No real character development. Everything (including the story) feels clunky. If you feel like playing a really poorly done grand theft auto that stole ideas from batman and others then have at it. I beat this game because I finish what I start but I wouldn't suggest it or play it again.
This is probably the biggest letdown of the entire PS3/360 generation, and one of the worst examples of a developer cutting corners after a publisher sets unrealistic goals. Bugs and glitches, poor pacing, illogical scenarios, inconsistent characters, and an insulting amount of handholding plague what could've been a great experience. While Watch Dogs does have a great 'wanted' system with multiple stages of alert, evasion, and escape, it is unfortunately far too easy to bypass due to the JamComs being an overpowered and easily obtainable item. In this case, the game's greatest strength serves as a reminder that the rest of the game just isn't very well pieced together, which makes the game resemble a patchwork quilt of mechanics ripped from other Ubisoft open world games, all held together by an incredibly flimsy story with far too many inconsistencies. Hacking is merely a series of environmental triggers attached to a single button press, and the unimportant 'reputation' system exists for almost no reason as karma plays no true role in the progression of the story or a player's personal progress. The biggest offender, as usual in Ubisoft games, is the predictable story with huge plot holes, cliche characters, illogical scenarios, and a complete lack of attention to detail that makes the Watch Dogs world feel as believable as the Mushroom Kingdom. If you love Assassin's Creed and GTA-style open world games that feature less than half the polish of those franchises, then Watch Dogs is the game for you. Everyone else... stay away.
gamers (43%) found this review helpful
The best way to explain Watch Dogs is this: you cant shoot from a moving car but you can text while driving.
Watch Dogs is to GTA5 as Mumford and Sons is to Slayer. The have so much in common (guys with guitars making music, play big shows, sell lots of albums, many many fans, ect ect) but its in their differences that they are defined.
Watch Dogs is just awful.
Not awful like a suicide bomber or like how genocide is awful. But awful in a 'first world problems' way sort of awful. And video games are first world entertainment so its fails terribly.
Egads it sucks. Its a bad game and the guys who made it should feel bad.