"Give me some air cover!"
posted by sin2sin (HENDERSON, NV) Feb 22, 2009
Member since Jul 2007
5
out of
5
gamers (100%) found this review helpful
When I first played the demo I experienced the same steep learning curve other reviews have mentioned. However, I was compelled to play on by the interesting balance of all the weapons and vehicles. A handgun might just be your best defense against a foe bearing down on you with a flamethrower? A field wrench can bring down a lumbering tank? Before long I'd stayed up all night playing.... Playing the demo..... On several nights.
The play options and strategies are endless. Stay and defend the flag in a homing missile or flak turret. Scout out mines and stealthily plant them within your enemies home base. Lay down a barrage of tank artillery to cover an escaping team mate with the flag. Capture critical zones for your team such as a bridge and hold a line against crashing wave upon wave of enemies. It all makes for some epic moments.
The graphics are good. The audio is good. The design is impeccable. The controls come. Before long you'll be stealing the flag, leaping off a platform, knifing a defender mid air, and stealing the jeep with the 20 cal turret he was manning in the hopes of stopping you....as you make your sweet escape.
Hearing the panicked voice of a flag carrier over your headset calling out "I'm pinned down by a swarm of warhawks" is something else. Whether you arrive in the nick time to fire one desperate rocket at the last persistant warhawk saving the day, or suffer the bitter sacrifice of placing yourself in between the assailants and their target; the experience shouldn't be missed. The only thing that keeps me from giving this game a 10 is the lack of a solo campaign which I can easily overlook.
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