The shooting man's tactics
posted by 8bitkokoro (CANDIA, NH) Feb 6, 2008
Member since Jan 2008
3
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3
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First off, any images of final fantasy tactics or whatnot should be left at the door. I picked this one up thinking it was going to ruin my fond memories of the tactics from it's predecessor, you know..the one with miniatures and dice, the kind old fossils play...like me. Well after quickly navigating the sparse menu to my first battle, I was blown away (much like my first opponents). The battle system, although quite simple, somehow managed to capture that elusive coolness of the "analog" warhammer 40,000. The integral dynamics of range and cover are handled quite nicely, at least as much as the format will allow. Also the action points for each unit allows multiple attacks per unit/per turn, a feature that seemed appropriate for firefights. Overall, on the gameplay front it's solid but falls short in the details. A complete lack of music during battle kinda sucked. Not to mention the game gets stale after a few battles, even with new units and weapons. The verdict? It's worth a play at least once just to see how much potential this sort of game has. But like far too many good games gone awry, it abandons that potential in favor of "more money for THQ, NOW!" If only....Oh well. At any rate try it, unless you hate shooters and tactical rpg's...then you should probably be playing mario party or something.
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