Average Action Experience
posted by NextIINothing (CINCINNATI, OH) Mar 7, 2012
Member since Feb 2012
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Warhammer 40,000: Space Marine places players in the huge metal boots of Captain Titus, a space marine. The story, which is decent (and will not be explained here), forces players to slaughter hundreds of enemies in a bloody fashion and will last roughly eight hours. The combat system functions well enough, and revolves around up close melee combat, and mid-to-long range gunplay. All of the weapons feel and sound very powerful, making them a joy to use and establishing them as one of Space Marine's strong points. Headshots make enemies explode; melee attacks shower the battlefield with blood and the stylized finishing moves earn players health. As mentioned, it is a very functional system, but it is unfortunately shallow. The basic mechanics begin to wear out their welcome roughly half way through the campaign. Combine that with some serious pacing issues and the latter half of the game feels like somewhat of a grind.
Visually, Space Marine never shines, nor will it burn your eyes. The amount of action on screen is respectable, and the scale of the game is noteworthy. However, drab/repetitive environments and stiff/lifeless facial animation do little to sell the story or build any real tension.
Overall Warhammer 40,000: Space Marine is an average action experience. Its weapons are fun to use and the cool finishing moves are bloody and satisfying. Unfortunately, these elements never evolve into anything that really helps Space Marine stand out in a genre that has no shortage of blockbusters.
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