gamers (100%) found this review helpful
I would like to preface this review by saying that I am a Tekken fan. Thought that should be known since I may carry some bias in this review.
I am somewhat surprised to see what I believe to be a negative reaction to this game, but I can somewhat understand. The game takes time to learn and fully appreciate and that is not something that many gamers want to do with a fighting game.
Each fighter has a strength and a weakness. Each fighter also has a different degree of difficulty in learning. Sarah Bryant was easy for me to learn. She had a quick style with some devastating combos that were not that difficult. Where-as Akira has been extremely difficult to learn. Some of his combos can be extremely difficult to pull off, however they are much more devastating to an opponent than the quick combos of Sarah Bryant.
The fighting is very smooth and the control configuration works well, especially with the multi-button moves.
The quest mode is an interesting modification from the last title and is one of the features that sells me on this game as a single player game.
However the best part of the game is the online feature. Testing your skills against those that are just as good. This part of the game is so addicting.
Now to the more frustrating parts of the game. As with every fighting game the end boss is a nightmare to fight. Dural seems to know every move you do before you do it. She also juggles well. I didn't mark down for this because every fighting game has this problem.
What I did mark this game down for was the lack of story and this has frustrated me with every Virtua Fighter. Where is the ending? You work your butt off beating an impossible boss and what are you rewarded with? Credits...thanks guys...thanks. One of the reasons I prefer Tekken over Virtua Fighter.
All in all I think this is the best fighting game on XBox 360 so far. It is a solid title and gets better as you play it more.
gamers (64%) found this review helpful
My first impressions, having seen it on PS3 aswell, were that the graphics are great, but the fighting wasn't intuitive at all. Getting the game in the mail this past week didn't change my opinion.
At a fighting distance.. it looks awesome: the texture detail is amazing; the characters are well proportioned and the motions are fluent; and the levels are amazing. Once you get up close in the victory scenes it's not so impressive.
The arcade mode is pathetic, in my opinion. Without knowing any real combinations I managed to get straight through with no difficulty at all. Compared to other fighting games I've played; Mortal Kombat, Dead or Alive, King of Fighters, Guilty gear, Tekken, Street fighter, the AI in this game is by far the most disappointing. I feel bad for PS3 players who're limited to the offline modes.
After putting some time in, I'm impressed by the depth of the fighting system.. but it's complicated to the point of being more work than play. This game has almost no fun factor, it's not for the casual player.
At this point, I was still thinking about sticking with the game, learning the system enough to play competitively, until I tried the online play. As you sign into the xbox live section of the game, you get to choose your character and data from the offline game. This means that once into the live menu, you can't switch characters. You then search for a match against one opponent, with your pre-selected characters, for one match, to then be kicked back to the menu again. It's almost impossible to enjoy playing with a friend, and a less advanced system then that of the xbox live arcade fighters.
Atleast for competitive players, Virtua Fighter 5 WOULD have been a must-rent, and a blast, with lots of lasting appeal and depth. They've completely destroyed the game's chances by rushing it out without a good xbox live system.