Demon bisection simulator
posted by signal (LILBURN, GA) Apr 22, 2008
Member since Apr 2008
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In Viking, you play as a young warrior named Skarin, and you've got orders (and the immortality that comes with it) to take down an evil race of corrupted man-like demons that have taken control of your homeland. You've got a sword and an axe, a little bit of magic power, and the strength of whatever army you can muster.
Simply put, it's Conan meets Crackdown, but not exactly the best of both worlds. Like Crackdown, you need to assault the enemy, but first you have to wear them down and build yourself up. You will need to liberate settlements to build up for a massive attack. Along the way, you'll dismember an awful lot of demons. All of your sneaking around, assassinating, or simply beating down the enemies with the competent fighting system will culminate with a massive battle to liberate a huge city.
The problem with this game is that we so rarely get into those massive battles, brutality comes at a price, and action may actually be the wrong place to go with this game.
These massive battles happen once every few hours of gameplay, and they really don't offer you many options. They definitely make you feel like a hero, but it's not possible to lose the fights through attrition; you must seek out key targets and destroy them to continue, and it's impossible to actually lose the fight.
The combat system is great for fighting small groups. But it's very easy to bite off more than you can chew, as you will get quickly overwhelmed simply because while you're beating down one guy, you will get hit in the back by someone else.
Cutting demons in half sounds cool, but about half the time it comes with a slow-motion effect, which eventually becomes simply irritating.
That's not to say that it's not fun, but you'll find yourself wishing there was more to it. It simply gets to be a little formulaic after you've done it a bit. Still, the game is worth playing. It's fun to hack up demons, and it's fun to play, at least for a while.
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