gamers (100%) found this review helpful
This disc is a collection of three very similar, very specifically-genred games, namely Japanese Bullet-Curtain Shoot-'em-ups. These games most certainly aren't for everyone...they're vertical overhead scrolling shooters, a genre that has pretty much gone to the wayside, based on now-ancient gems such as Xevious, 1942/3/X and the Raiden series. They're also similar to probably the most popular such game in modern times, Ikaruga. These are highly stylized in a late 90's/early 00's Japanese information-overload type of graphics (which is why 2 of the games aren't full-screen...they were intended for special arcade machines with extra-long screens.)
The entire goal is to bombard your senses while forcing you to concentrate on what's important, i.e. the thousands upon thousands of projectiles flying your way with intent to destroy you. This is, for many gamers, insanely frustrating and easy to be turned off to after five minutes of playing. But if you give it a chance and get the hang of it, it's incredibly fun and satisfying. Also, if you're a fan of good soundtracks, the highly Drum 'n' Bass influenced music in these games is amazing.
So, if you've ever been interested in classic-style shooters before, and have some patience, give these games a try and you might find they're something worth sticking with.
Despite reading many unfavorable reviews, I decided to give this game a shot. Mainly, most poor reviews were outrage over the menu, which isn't fancy, their inability to figure out how to switch between games and that these are straight ports.
I really couldn't care less about a lackluster menu that I look at for all of five seconds. I simply didn't care and if you do care greatly about fancy menus, you probably shouldn't rent this. However, you probably shouldn't rent this game anyway. The collection consists of three shooters which, to me, 2 of the 3 were simply dull and uninspired.
All three games are made by the same company and they basically all play the same. You have an option to use a sword that swipes bullets out of harm's way or a gun to push back the would-be invaders. The thing is, in Karous and Radio Allergy, your sword might as well be a toothpick... there's hardly anything there to make any sort of impact whatsoever. Both titles are relatively the same and both are relatively dull, mindless shooters with no real tactical prowess needed. Lots of enemies come at you and you shoot. Done and done.
Chaos Field is really the only title that stood out as being worth playing. Your sword is a decently sized weapon that helps greatly in reducing clusters of impending doom and is actually a tactical advantage in a lot of situations. You have the choice between three different characters with varying weapons and maneuverability to accommodate your playstyle, which was also a nice feature. Finally, I enjoyed that instead of hordes of incoming ships, you basically are pitted against massive bosses nonstop... which I found to be engaging, intense game play.
Chaos Field is actually quite a bit of fun, but unfortunately doesn't bring enough life, fun or excitement to procure a recommendation for the set. I really wish they had included two shooters that weren't simply lifeless predecessors to Chaos Field. Variety is a good thing when you're going for "Ultimate".
This title is basically a port of 3 old shmups (shoot 'em ups). One of them is already on the Gamecube (Chaos Field), and the other 2 (Karous and Radigy) pretty much play the same. The quality of the 2 latter games is not much better than a flash game in a browser. Though you can get better freeware shmups online, easily. In fact, if you even know what a shmup is and care enough to give a pause to think about this game, you probably already own Chaos Field on the Gamecube, as well as many other better shmups for other systems. You might even have Castle Shikigami 3 on the Wii. This release was less than phoned in. It doesn't even hit the target demographic that might be interested it.