Why underachievers don't succeed.
posted by Balance1016 (DENVILLE, NJ) Feb 16, 2011
Member since Feb 2011
This game was the first, in years, that got me hooked on the story line from the start. I WANT TO PLAY THIS GAME. I play more video games then most people would consider safe or reasonable. That being said, I can't bring myself to play this game any more. After 8 or so hours of fiddling with controls, trying to decipher meanings and dealing with graphics that would've been impressive 10 years ago, I just can't bring myself to do it, and its a shame.
Combat is clunky, at best. Your character is about as responsive as a toddler trying to fight off a bear with a rattle. You'll get destroyed by simple enemies, that sometimes you can easily take down in two hits. Poor (terrible) control at is finest.
The graphics are poor. VERY poor, especially considering the commercials run. The game looks like a VERY scaled down version of that graphic capability.
The combat systems themselves are terrible. Equipment has traits listed on it, you're left to guess what they mean, or what your current rates of some protections are, I literally got a pen and paper out at one point to track everything. No descriptions in the game. Nonsense, this is basic stuff from the 90's that you need to get right in a game.
Ranged combat is a joke, your character will often stand around trying to figure out what you want him to do.
Spell casting is as simple as spam _____, sprint away, kite enemy, spam _____ some more. You'll never run out of mana, and nothing will ever touch you as long as you keep moving.
If you can deal with a terribly conceived game with a great story, this might be for you.
Otherwise, stay away.
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