Huge Potential, but not there yet...
posted by Se7ens (HERSHEY, PA) Aug 2, 2008
Member since Sep 2007
5
out of
8
gamers (62%) found this review helpful
For me the whole point of the Turok franchise was to be killing dinosaurs, and stalking enemy troops through the forest. And, dont get me wrong,those parts of the game were great, but it was the intolerable battles with overpowered troops that got be frusterated, Along with the same old knife attacks.
When you first open the game it starts you out on an alien sub-tropical world where there are massive dinosaurs roaming around, and you start thinking, wow this looks amazing. You start brutally killing dinosaurs with your knife and only your knife because it is so overpowered. When you go indoors, however, the fun stops. You try to knife baddies, which awesome, but as you are killin you are being shot, and eventually die. so you alter your tactics and start using guns.
then you figure out the shooting mechanic arent precise and all and get mowed down yourself. But being the persistant person that you are, you trudge on through and get back into the wilderness. where the sense of awe fades a bit because, it looks exactly like the wilderness you just came from. But you keep knifing your way through hoping it gets more original, but even that gets old, using the same knife insta-kills on the dinos. Right now your thinking this game needs something amazing to bring it back in your good books, but what do you get more repetitiveness. The same overpowered enemies and the same knife attacks.
Add into the mix adequate graphics and a metiocre story and you get a game with huge potential, but utterly broken.
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