Critic & User Reviews
Great Game for a Great Genre from a great Company!
posted by TaurenBK12 (MINNEAPOLIS, MN) Jul 20, 2010
Member since Jul 2010
21 out of 26 gamers (81%) found this review helpful
posted by Tatsu77 (SAINT PAUL, MN) Jul 31, 2010
Member since Jul 2010
7 out of 9 gamers (78%) found this review helpful
Very interesting game
posted by KristophG (CUYAHOGA FALLS, OH) Jul 2, 2010
Member since Nov 2009
18 out of 27 gamers (67%) found this review helpful
If you are really into JRPG's and anime and like the humor of cliche after cliche thrown in your face on purpose to joke around with your or press your buttons then this game is definitely for you. If you are not into JRPG's or anime then I really don't recommend this game. This is a pretty solid title and I would recommend this to any JRPG fan with a sense of humor!
Water logged Trinity
posted by zargot (BURLINGTON, VT) Oct 24, 2010
Member since Oct 2009
4 out of 7 gamers (57%) found this review helpful
posted by terraforme (WESTON, FL) Aug 14, 2010
Member since Mar 2010
1 out of 2 gamers (50%) found this review helpful
It's not something that I think everyone should play or want to play, but for me, it just hits the nail smack in the center.
To me, dungeon crawling in this game isn't repetitive, it's addicting. I just believe this game has a formula that works very well, as this game is simple to play, but is difficult and takes a LONG time to master.
I could not find one character that I was introduced to in the whole game who I didn't immediately want to make friends with (maybe except for Pamela, she sounds like a stalker). Everyone is very charming and is wonderful to listen to (I use the Japanese audio option, and if you don't you may regret it).
Combat in this game is more complex than the age-old menu of options (Attack, Magic, Items, etc.) and allows for more diverse combinations of moves. It also requires smart button inputs.
Ex: hitting square, square, square, square, square will do one combo,
hitting square, square, X, will do another one. (Not sure if that's an actual combo or not, this is all hypothetical).
However, if you were to use square, square, square, square, square,X
then you would do both combos in a shortened chain. When you're in the middle of a huge combo, it can be difficult to remember the last few buttons you pressed.
This game isn't nearly as ridiculous as NIS's last attempt at an RPG, Cross Edge. And what I mean by that is that Trinity Universe is a lot more user-friendly, the requirements for using weapons and skills aren't as strict as their last game, and that is what makes this game just sell.
To me, this is one of those instant classic games, right up there with Zelda and Metroid. I love everything about this game. The funny events, the happy-sounding music, the easy-to-grasp but difficult-to-master combat system, and just gazing at the Netheruniverse on the world map.
Hate it because of what it lacks.
posted by cjthomp (Fort Walton Beach, FL) Aug 19, 2010
Member since Feb 2010
4 out of 9 gamers (44%) found this review helpful
Very meta. Great writing. Great sense of humor. Good voice acting. What seems like a good, deep leveling system.
The bad and the reason I sent it back:
The combat is, at best, okay. It looks very rough compared to the awesome art the rest of the game uses, and the combat system is not really all that fun. Overall, meh but not horrible.
But, it let me sit through a half hour of dialogue, mucking about with characters, buying and selling, and then exploring a dungeon. It let me do all that and then presented me with a boss fight (of sorts...if prinnies count as a boss) without offering a save point, and they DEMOLISHED me. I got one down to slightly below half. It was a slaughter. And they, apparently having never heard of waypoints or autosave, presented me with a nice "flip you" Game Over screen and undid the previous half hour.
Now, I played Disgaea. I put about 150 hours into it. I'm ok with a brutal RPG. But it's freaking 2010. Autosave going into a battle. Especially if it's a battle that you don't really give any warning as to the difficulty of (relative to the preceding fights).
So, word of warning, if you do play this game, save every time you so much as blink.
Mediocre, okay fun
posted by Nazdia (SARATOGA, CA) Sep 26, 2010
Member since Sep 2010
3 out of 9 gamers (33%) found this review helpful
The beginning is a lot of dialogue. Which wasn't bad, because the characters talk to each other in ridiculous ways. It caught me off-guard. The word choices and attitude towards who the audience is made me creak a smile or slightly guffaw. That was probably the most suprising (and ultimately best) part of this game.
The gameplay seemed repetitive and boring, and the more complex things were not well explained. There appeared to be a lot of customization, but it also seemed to be really far off into the distance, which was more than I wanted to experience in the game.
The story or setting is in a universe created by little pieces of floating bits coming into and out of the playing space, making what appeared to be many random dungeons. A good idea, but I didn't really want to explore any of them.
The graphics were horrible. Thats about it. The dialogue between the characters takes place with still images, which were more well done than the gameplay itself.
I don't feel like I have the right to properly rate the game because of the little interest I had in it, but I'll give it a six.
You have to be VERY into Japanese RPGs
posted by dulche (BRIGHTON, MA) Feb 14, 2011
Member since Feb 2011
3 out of 11 gamers (27%) found this review helpful
Fun but Short
posted by lilballez (LITCHFIELD PARK, AZ) Jul 22, 2010
Member since Feb 2010
1 out of 6 gamers (17%) found this review helpful
posted by Flacodious (JENKINS, KY) Feb 14, 2011
Member since Jan 2011
2 out of 13 gamers (15%) found this review helpful
Baby's first JRPG
posted by Frobog (VESTAVIA, AL) Jul 29, 2010
Member since Mar 2010
1 out of 7 gamers (14%) found this review helpful
posted by skrunteye (KENOSHA, WI) Jan 29, 2011
Member since Jan 2011
1 out of 8 gamers (12%) found this review helpful
posted by onmars (NASHVILLE, TN) Jul 16, 2010
Member since Jun 2008
2 out of 37 gamers (5%) found this review helpful
Good JRPG Fun
posted by expertcoder (PITTSBURGH, PA) Feb 10, 2013
Member since Feb 2013
posted by BloodyHeck (HOLCOMB, KS) Jan 30, 2013
Member since Oct 2008
Very fun and light hearted JRPG
posted by AlwaysTumbling (DOW CITY, IA) Nov 6, 2012
Member since Nov 2012
- Dual voice tracks on disc allowing you to listen to either the English Dub or the Original Japanese VA.
- Great traditional JRPG combat mechanics with a not-so-original but welcome combo twist added in.
- Trinity Souls basically has two separate story modes to complete as a different set of characters and parties.
- Rewards exploration of not only dungeons with items and decent XP throughout but exploring it's own menu systems too as it has one of the most adorable tutorial assistants ever.
- Great cast of characters that work off of each other very well despite being from different games etc., I loved the conversations throughout the game, it has very funny anime style humor.
- The game gives you a few ways to improve your characters as you play. Just grinding isn't always the best answer as you have weapon upgrades, arena fights where you make monsters out of the random things you find while exploring to fight them for permanent stat increases, and of course equipment purchases.
- The music never really caught on with me, I found myself turning the bgm volume down about half way through the game and listening to my own music.
- The Lurkers. They are monsters that, when you've stuck around a dungeon long enough, reveal their "evil aura" where you proceed to either run to the exit as fast as you can or fight a very over-powered version of a regular enemy type ranging from 15-50 levels higher than the monsters in the current dungeon and usually your party. You can use the "run away" skill to escape but that of course depends on whether you have it equipped and if the monster hasn't already KO-ed half your party.
It was a great mix of fun dialogue, exploration, and traditional JRPG combat. A good rental and solid game - I recommend it highly to any fan of the ge
posted by L26 (HIALEAH, FL) Sep 14, 2012
Member since Nov 2011
Beep... beep... baaad..... beeep.... beeep beedeep
posted by greg137 (CALDWELL, ID) Mar 8, 2012
Member since May 2010
Try before you buy, and God Bless you!
Steps Up Than Falls
posted by preston926 (CHESANING, MI) Jan 8, 2012
Member since Mar 2011
posted by RanadaRicotta (JOHNSON CITY, NY) Jan 2, 2012
Member since Jan 2012
posted by anakim84 (STOCKTON, CA) Oct 17, 2011
Member since Oct 2011
One for the Kiddies.
posted by BaIIsweat (MEDFORD, OR) Sep 25, 2011
Member since May 2011
I'm not going to lie... I couldn't even really give this game a chance. It's entirely too anime-themed, but not in a good way. I'm not talking about your bad-a type of anime.. I'm talking like an anime that your 8 year old son would love if he understood Japanese. This childlike essence was too much for me and I gave the game an hour or two before slipping it back into that Gamefly wrapper and sent it back. I'm not even entirely sure why they released this game in the U.S. This type of theme isn't very popular among American children, let alone teenagers and older.
I guess you could say it brought me back to my teenage days of seeing InuYasha on Adult Swim... If InuYasha was a lot more childish and targeted 6 year olds. Truly a waste of time. Bubble-gum-pop-Japanese-scene type game that I would've been mad about renting if it costed me any money. It did waste about 5 days of me having to wait for another game to show up.
posted by Aquateen (WAYLAND, NY) Sep 15, 2011
Member since Apr 2010
Unique.. that's for sure.
posted by Sunny357 (OSAGE CITY, KS) Jun 2, 2011
Member since Sep 2009
The game features a quirky (at best) sense of humour, that will eventually run on. The entire system is pretty much a reused scrap of other games, all jumbled up together, to make one, rather awful game.
I really wish they'd go back to something with more depth of interest, than childish comedic rift-raft, that could dribble out of a mouthy child. Breast jokes, lame back and forth tussles, and the constantly regurgitated dude, that they felt the need to spell "dood" that you will hear repeatedly until it is almost mind-numbing.
The story is lacking, the graphics aren't up to par, the system of "gain items to make items" gets quite annoying, and as someone else mentioned, this need to try to be comedic rather than make an interesting story, would be an all-right blend, if they EVER shut up.
This game is so bad, it has made it so now I will check every RPG I intend on renting, to ensure there are none of these stupid characters, before I even rent it.
alot to read & takes too long to get to the point.
posted by Mr_KnowItAll (JERSEY CITY, NJ) Apr 19, 2011
Member since Feb 2011