A Too Short and Limiting Experience
posted by JMichaud (BETHESDA, MD) Jun 17, 2011
Member since Jan 2008
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All I can say is that they tried something different from the last Transformers game, Transformers Cybertron Adventures.
In Transformers: Dark of the Moon Stealth Force Edition, you go through 20 missions as both the Autobots and the Decepticons. But instead of using the rail shooting system like in Time Crisis, you get a driving simulator instead - with a twist.
In Normal Mode, all you can do is drive about, crash into enemies, and collect items. With those items you get health, and energy you can use to transform into stealth mode and shoot the enemy with.
But “Stealth Mode” isn’t the right phrase to use. When I think of stealth, I think of sneaking about and taking out your enemies without them knowing where you are. But in this game, Stealth Mode has you going bumper to bumper against the opposing robots and blasting them with guns and missiles.
The 20 missions cover the basics: you have to protect some parts of the level, you survive an assault by the other side, you race to hit a series of markers, you destroy a certain number of robots on the other side and so on.
But these missions are very short - one mission goes for two minutes - and the rest aren’t much longer. The story mode can be beaten in less than two hours - not a good selling point for a game costing $50.
After that you can’t do much except play the same 20 missions again or try Co-Op mode
Co-Op Mode has two player playing split screen, and the players team up to achieve a goal, but only 8 of the 20 Story Mode levels can be played Co-Op and I felt like it was thrown in as a last resort to add shelf life to the title.
And at NO point in this game do you ever use the robot mode - it’s vehicle mode all the way. As for the story, well, that’s a jumbled mess that’s the prelude to the movie.
Transformers: Dark of the Mood Stealth Edition has some good ideas, but the short game play time and bland presentation make this title a near miss. SKIP IT.
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