posted by retrojaws (GAINESVILLE, FL) Nov 30, 2007
Member since Jan 2007
Considering the dearth of mature rated games for the DS I was excited about this new game. First impressions were of a very solidly built game. Touch the Dead plays like basically any on-rails shooter that used to sprout up in every arcade. The graphics are decent for a DS game and the controls were responsive; although some may find repeatedly tapping on the screen uncomfortable (this is necessary for every shot you make). Unfortunately my opinions started to sour when I inevitably died fighting one of the games bosses. Than much to my chagrin I was forced to fight my way through the same horde of weakling zombies in order to try to beat the boss again. I find it reprehensible that in modern games designers would not build in a checkpoint before a boss fight; the only reasoning being that it makes the game artificially longer. That one characteristic really brought the game down in my opinion, it really had potential and I hope a sequel is made fixing this one issue.
Who's It For? People looking for something different on the DS, anyone looking for a challenge, masochists
I was looking forward to this game. I thought that it would look very good and that it would play very good. sadly no it doesn't. The graphics are terrible i mean like PS1 bad. And the controls are very simple but still this game does not do a great job. It is very short and there is no way that you actually want to go back and play it again.
I had very high expectations for this game, however I felt that it did not come anywhere close to them.
The graphics for this little guy was sub par, all the rooms looked the same, the main character even had a bad choppy look almost reminiscent of Alone in the Dark (the original for PC and Sega CD).
For the DS at this stage of its life this should have been much better.
Sound was not bad it was eerie enough when it needed to be and the zombie sounds were typical.
Game play, was pretty simple touch the screen ALOT. I can't even imagine how many times I poked the screen, when most zombies for me with neck and head shots with the pistol took two to three rounds and after hundreds of undead you'll be glad your stylus can't talk.
Boss battles where simple but creative for what the game could do so those parts I was some what shocked.
The games itself is short only three chapters, very typical of most rail shooters. They do give you options of left or right as you're playing so if you see two small white signs, shot whatever feels right.
Be quick on the draw or poke for items in boxes and cabinets, you sometimes only get one chance.