This is the first game I've ever played that cinematically felt like a movie from the beginning to end. By that, I mean the gameplay & cut scenes are virtually indistinguishable. Coming from Square, the company that once released a theatrical movie made by a thousand computers, I'm not surprised this first visual masterpiece is theirs. However, besides great cinema & action, there are some flaws. The story isn't 100%. Also, just like with the recent Hitman title, I don't like Square inserting repetitive, work based challenges into games. Like killing & skinning animals when I play an adventure game, I don't like to feel that I have to do repetitive work.
Overall, this Unreal engine based third person is the best visual action you have ever played. Young Laura is extremely beautiful, while lethal & dangerous at the same time...
posted by ProgDrumm3r (ARLINGTON, TX) May 24, 2013
Member since Oct 2011
This game is definitely an experience that needs to be played all the way through. Everything about it was enjoyable. The only downer was getting used the to timing on hitting certain buttons during fights (but that is more of an user error than anything else). Definitely an experience worth going through!
How you start this game and how you finish this game are two different things. And what makes this game so good is the journey that Lara goes through from still-wet behind the ears student (who is just getting punished at the first of the game enough to make you cringe,) who becomes this butt kicking predator assassin. This game actually makes you feel for the girl's safety during the first 1/3 of the game and I haven't played too many games where you actually care if the character gets hurt. Its pretty amazing what they have done here. The story is top notch, the voice acting is top notch, platforming is top notch, and surprisingly the action is really top notch(I actually enjoyed it a bit more than Uncharted). One of the cool things about the combat is that it has this dynamic cover system that pretty much does the work for you. You don't have to duck behind cover because anytime enemies are around she instantly goes into combat mode while still allowing the free movement of game without a cover system. It will make better sense when you play but trust me, it works beautifully. I guess if there was anything that I could nitpick about would be that the some plot moments felt a little flat, toward the end. But like I said. Its only nitpicking. Play this game now.