I've never played a tomb raider game before, loved the movies(who couldn't with Jolie playing Lara C), but just never had the urge to play the game but I was running low on games to play so when it went on sale I checked the gameplay and being a 3rd person style I decided I'd give it a shot and boy was I pleasantly surprised. The action is super fun, there's a few scares here and there that like that kind of game but finding the camps gives a nice break between missions. Great graphics & the story is interesting, the one negative I have is the adult language throughout with apparently no way to turn it off unfortunately so keep your kids out of the room. Other than that theres plenty of goodies to find and area to roam around in, love the god of war feel climbing walls & such but more of a thinkers game than gow. Can't wait to see how the story unfolds(about 3 hours in tonight).
This is probably one of the most successful reboots a franchise could ever hope for. Crystal Dynamics nailed that delicate balance between compelling story, game play, and characters – and the even more difficult task of creating a well rounded “human” character of Lara Croft that did not revolve around her body. As a male gamer I found myself cheering “you go girl” after fighting off an assailant, or executing a particularly difficult move. She was vulnerable, powerful, and sexy.
posted by UnemployedNinja (SAN ANTONIO, TX) Sep 28, 2013
Member since Sep 2013
As is the nature of this service, I had no interest in keeping the game for long so I did not play the mulitiplayer component. I finished the single player at night and accordingly wanted to ship it off the next day. Perhaps a bit unfair seeing as this is an evaluation of sorts of this product, but that’s the way it is- Here is my review:
I feel the beginning of the game was too fast. You shipwreck and get captured; it all happens so suddenly. I would have preferred a straight narrative. We didn't get to know hardily any of the crew before we were split up. I think the beginning of the game felt too much like a demo and because of that was overselling itself for that time period. My other storytelling gripe is that I felt the big A-ha moment was very telegraphed: I cannot even attribute that to all of the collectible diaries & such that I found, it was very obvious and should have had less hinting at.
Gameplay-wise it was pretty solid, but not without flaw. One is supposed to go with the stealth route as long as possible, but as soon as one person detected you everyone was aware of your exact location which broke the reality of the game a bit. Machine gun foes were especially hard to overcome with their very accurate and steady stream of bullets. The sliding sequences were frustrating because some of the hazards would kill upon contact, but were sometimes really hard to see and/or avoid. The final fight sequence was done okay but will need to be better for future games. On a standard tv like mine, the text was small and when upgrading made it hard to know what you're actually doing. I also found the map hard to use and therefore was turned off from using it at all.
I think that is all of my gripes about the game. The platforming was good, the puzzles were fine and the game was enjoyable overall. It is a more realistic Tomb Raider, but still expect Lara to endure an unrealistic amount of punishment. Keep an open mind and enjoy.