gamers (100%) found this review helpful
I usually love all the tomb raider games so I was excited to get the newest one out. ok well.... this game stressed me out. I hated the controls, and it seemed slow moving to me, aiming is the worst. Ill keep all my older Tomb Raiders games, but Tomb Raider underworld was sent back quick fast and in a hurry!!!!
gamers (80%) found this review helpful
It was utterly unfinished! The company obviously concentrated on the "next-gen" systems, and this poor game was left by the wayside. The Good: -A completion (of sorts) of the story arc began in TR: Legend. -Cool legendary weapon. -Hints at something greater. -Recurring villain. The Bad: -Entire LEVELS were left out! -What happened to the polish of Legend? The menu system was painful, and the "secrets" were in plain sight! -Miles of empty corridor-running. Very boring. -Unnecessary motorcycle sections, based off bad level design. -Due to the excision of entire LEVELS, the transitions within the game were extremely harsh and confusing. -Exactly TWO instances of "bullet-time" type of situations. That's all. -No reason to collect "secrets." The Ugly: -Carp-TACULAR (sic) graphics! HOW do you DEGRADE over the course of sequels??? -Bizarre neutral poses. -"Vanishing" enemies. -Spider-Man 3-esque "team up." Stupid, stupid, stupid. -Jarring transitions. "Oh, look, a door underwater! I'M ON A BOAT NOW!"
Skip this one entirely. Read a tabloid. Heck, read the toilet-paper bag... and wipe with this disc.