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Tomb Raider Underworld

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Also on:PS2, Xbox 360, Wii, DS

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GF Rating
6.2

4865 ratings

Critic & User Reviews

GF Rating
7

Good

TOUGH CALL

posted by BLINDSDOWN (WILTON MANORS, FL) Mar 12, 2009

Member since Aug 2008

2 out of 3 gamers (67%) found this review helpful

I planned to trash this game after only a few days of play, as the controls are horrible...the worst in fact I've ever seen. Getting Lara to break a jar takes longer than killing an enemy. WHAT!!!

I'm still playing and still in shock at how bad the AI is. BUT! It looks pretty great and the puzzles ARE HARD...sometimes. There is the "what next" element that was missing from Prince of Persia, so that's a good way to keep you involved.

After all the screaming and crying over the JUMPY controls and busted camera angles, I'm still having "fun" so, a few patches maybe?

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GF Rating
7

Good

Those darned camera angles!

posted by mikeypoo (YOUNGSTOWN, OH) Dec 27, 2008

Member since Oct 2008

2 out of 3 gamers (67%) found this review helpful

Classic Tomb Raider style, lots of puzzles, evil baddies bent on world domination, with a few new moves make this a very playable game. My main problem is with the camera angles which plagued the entire series. other than that, I enjoyed it.

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GF Rating
5

Fair

Jump, climb, jump again, climb again.

posted by Mark22036 (WILLIAMSON, NY) Dec 2, 2008

Member since Jan 2007

7 out of 12 gamers (58%) found this review helpful

Its time for Lara Croft to retire. At least from this kind of game. Lara would be a kickbutt character in a shooter, or something besides this same old jumping, climbing baloney.

The first Tomb Raider game was popular because the graphics were above and beyond ANYTHING else. NOw, the graphics have evolved with the systems, but they gameplay has not. Find the key, that opens the door, climb up there and turn the wheel to open the door. Same old same old.

The combat is HORRID. absolutely terrible. No take cover system. Just keeping hitting the buttons until they die. That is the only strategy. The spliting of the shooting, (one gun shoots one enemy while the other shoots another one.) becomes so frustrated because you have one close enemy that you need to focus on, but cant because the splittling is practically uncontrolable. If you used to like Tomb Raider, and are looking for a similiar fun experience, let me suggest Drake's Fortune. Much better executed. Much better game. MUCH BETTER.

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