Critic & User Reviews
Tomb Raider games are not action games.
posted by weave008 (ATHENS, TN) Nov 29, 2008
Member since Oct 2008
23 out of 24 gamers (96%) found this review helpful
Sweet but Short
posted by clone1073 (AUSTIN, TX) Dec 5, 2008
Member since Aug 2004
29 out of 31 gamers (94%) found this review helpful
I think the only gripes I have are that the game was over quickly, and once you got the super weapon you didn't really have to fight anymore. Not to mention there was no final boss or real complexity to the final puzzle.
The game is definitely worth a rent but I don't think I would buy it. It really has little replay value except for the hardcore treasure hunters. Take a long weekend and enjoy it.
posted by Scott666 (ENDICOTT, NY) Dec 3, 2008
Member since Jul 2007
29 out of 33 gamers (88%) found this review helpful
Worth a rental but DON'T spend the cash on owning it.
Not a very fun game at all
posted by Ivellias (HIGHLAND FALLS, NY) Sep 14, 2009
Member since May 2005
2 out of 2 gamers (100%) found this review helpful
Graphics - The graphics on the 360 version of the game are servicable, but not overwhelming. The first level, a burning mansion,is done up rather well,and look pretty. Unfortunately the levels are still designed like the original resident evil, i.e., you can only move down certain paths, and there's very little interaction with the environment that aren't pre-scripted. Lara herself is quite well done(to cater to tastes like mine, hur hur hur), but the enemies(starting with sharks) are horribly rendered and look like plastic toy models.
Gameplay - The gameplay stumbles right from the get-go. Instead of a nonlinear, open environment(which just begs to be created with all the visible things you encounter), the differing levels all more or less run you a relatively straight path, with confusing or otherwise annoying ways to activate objectives and puzzles. Most of the time you can simply throw yourself off a ledge,or die at a particular objective, and magically appear past it.
The camera controls are simply horrendous, slow, and unwieldy, as is Lara herself. They crammed so many action moves to a scant three or four buttons that sometimes you end up doing the wrong thing at the wrong time, and the way it happens endlessly does not inspire one to continue.
Still, the objectives are fun(in one part, you dive underwater, and slip into an abandoned temple, where you have to kill a massive, but blind squid), but even the thrill of a LAra Croft Story(and her tight bikini-clad pixels of course), can't help shore up an otherwise frustrating, and boring game.
Tomb Raider: Classic updated, but frustrating too
posted by MidXIII (SPRINGFIELD, PA) Dec 3, 2008
Member since Dec 2007
11 out of 13 gamers (85%) found this review helpful
A couple of good keypoints.
Storywise: It has a plot, a good one too. A very adventure movie quality type.
Graphics: VERY good, this game has the water effects done well, and the lighting and shadow definitely sets a good atmosphere.
Now you cant have the good without the bad and unfortunately, this game hits me where it hurts the most... play control.
In a game where you HAVE to be on point for your jumps, this almost fights you on it. Lining yourself up for most of the actions (jumping and grabbing mainly) is often unpredictable. And the camera does little to help you, often making the second issue I have with Underworld even worse... the lost feeling you get way too often.
Here's the overview: You climb up a set of rocks to get into a part of the cave you havent been at before, and... the game basically abandons you... good luck on finding out what to do next. Lara's voice recorder tells you nothing helpful, so you're left standing there scanning the walls and floors for ANYTHING to give you a clue. Many times I found myself jumping blindly HOPING to grab something, only to fall to my death. At least when this was done before (in prince of persia) you could reverse time!
Dont get me wrong I'm not totally against using my brain to figure out what to do, and that lost feeling does add to the exploration part of TR, but it happens TOO many times and more often turns this into a blind-luck-strategy game rather then a fun action one.
Issues aside, it does bring back the classic feel of the original Tomb Raider, so if you're a die hard fan or in need of some old school game frustration moments, then I would say this could be a rental for you.
If what I mentioned above would make you turn this game into an expensive frisbee then pass this one by and lose no sleep over your decision.
posted by whatEevr (BROOKLYN, NY) Feb 3, 2009
Member since Jun 2003
10 out of 12 gamers (83%) found this review helpful
frustrating to say the least.
posted by DrunkChud (LIVONIA, MI) Mar 6, 2009
Member since Jan 2007
6 out of 9 gamers (67%) found this review helpful
the camera is broken. trying to run and pan, doesn't work. inching along a ledge with your back to it? hope you don't plan on looking away from the wall, you know, in the direction your character is facing.
the general mechanics of the gameplay are just flat frustrating. trying to jump to grab something, which a lot of the time will be a blind jump due to the camera malfunctions, is hard due to the non camera/sometimes when it feels like it camera relative movements while inching.
don't even get me started on the dang grappling hook. there is a level near the end in which you have to grapple and swing for your life. good luck. it turns you backwards and wants you to swing sideways. yeah, again, good luck.
the saddest thing is that the studio couldn't even build a third person engine that works while walking and then they decided to throw in a couple of motorcycle driving levels. yeah. trust me, you will be frustrated.
i wanted to send this game back early, but i had put too much time into it already, and i just couldn't bring myself to do it. i finished it, and it wasn't worth the time and frustration. and it seems as the levels progress the gameplay gets worse.
Deserves to be under something anyway
posted by mattr25 (PHOENIX, AZ) Dec 1, 2008
Member since Dec 2006
7 out of 11 gamers (64%) found this review helpful
Looks great, I mean detail added to detail, Lara gets dirty as you go. Water moves about as you play, when your not under it anyway. The story builds off past games and Lara's history, you meet up with people Lara knows so on so forth.
Well now all of the above kinda screams good game doesn't it. It would be if that was all there was to it, I mean a movie made using the game probably would be entertaining and everything. Sad fact here, this is not a movie made with the game, this is the game, I use the term game loosely.
The controls are iffy, if your trying to move closer you can't kick anything, you have problems with collision recognition. It does not always recognize that hey there is a wall there that you can jump up and grab something. The grapple works fine, when you find something to grapple, finding said thing is not always easy. It gives you alerts on what you can do as you go along, except at a very key point very early on in the game, namely pulling a piece of a statue down so you can get a door open.
It has a help audio, that generally is useless. Though at least they spent the time to make an audio. The combat system which happens rather often is worse than useless, no more can you run about shooting fast, the fastest shooting gun you have is the assault rifle, it shoots about 10 rounds a second. Pistols are very slow shooting, shotgun reloads take about 2 seconds and are very short range. There is a target system, that does not always appear when you press the button, you move slower and the reticule moves slow. You can get a target by pressing the left trigger, good luck on getting the right one, good luck on keeping the right one and good luck in shooting them all fast enough that you do not die.
Looks great, actual storyline that is kinda interesting, gameplay that is the absolute worst ever for Tomb Raider. Barely even a renter, though it looks great and has eye candy in Lara and her clothing.
Great game held back by a wonky camera system
posted by Jackalib (CHADRON, NE) Feb 18, 2009
Member since May 2007
2 out of 3 gamers (67%) found this review helpful
Game play 7: The game play had to be the most frustrating part of the game. A lot of the jumps, like most tomb raiders, take timing and precision. This is expected, but what isn't expected is the wonky camera system. The camera is constantly repositioning itself and and often does so in the wrong direction. I found myself having to make a lot of "blind jumps". I could never seem to rotate the camera were I wanted it to be. The puzzles were fun and not to hard. The camera angles made them very challenging at times. The games difficulty level is very customizable to your needs. If your like me, and like the game more for the puzzles, you can turn the enemy's health down a notch and not have to spend a lot of time on the gun battles. Messing with these settings does not affect the achievements, except there is one achievement for beating the game on the hardest difficulty.
Visual 9: The graphics of this game are just stunning. The underwater worlds are great and the jungles are very detailed. This sometimes presented a challenge in itself. There was so much detail that sometimes it was hard to find a ledges that you could grab. This wasn't a big factor though.
Story 7: The story was OK and gave sufficient purpose to the game. Wasn't very gripping though. I could give you a summary of the story and that's about it. It really didn't hold my attention.
Overall 7: Honestly, this game would have easily been an 8 or 9 in my book if it weren't for the terrible camera controls. I found myself knowing exactly what I needed to do in the game, but having troubles accomplishing it because I couldn't find the right camera angle at times. If you can accept that, you will probably enjoy this game like I did.
posted by Chris75189 (ROCKWALL, TX) Nov 29, 2008
Member since Mar 2006
6 out of 10 gamers (60%) found this review helpful
Maximum tomb raiderage
posted by happythug (VANCOUVER, WA) Jul 13, 2009
Member since Oct 2007
1 out of 2 gamers (50%) found this review helpful
The last Tomb Raider game I played “Legend” was startling short, so I never had a chance to get bored. This addition is at least 3 times longer than that game and it makes you realize that while it can be fun, it lacks flare, excitement, and suspense. Since Ubi-Soft took over the series, Tomb Raider basically plays just like Prince of Persia, except its a little less mystical, but also the areas make more sense. Playing like Prince of Persia is hardly a bad thing, as this has granted Laura an ease of control that was severely lacking in pre-UbiSoft iterations.
I enjoyed the under-water exploration in this one. It sent me back to my days with Echo The Dolphin on the Dreamcast. Beautiful, puzzling, and a great sense of discovery. Combat is pretty snoresville, you will either peck away at people with your gun or perform the same 2 kicks on them until they are dead. However, getting the last weapon and unleashing 1 hit kills on most things is lots of fun.
While this game is beautiful, logical and playable. The story is confusing if you haven't played every Tomb Raider. What Laura really needs is more upgrades. You are basically doing the same thing the whole time. Laura never gets any new abilities or upgrades until the very end. So this game dragged on about 7 hours longer than what was fun. Finally, level based games like this need to upgrade to more open world. Exploration games are more fun when you can get powers that unlock previous areas.
In the end it is a worthy rental, but that's all.
Good luck with this one
posted by LosTonto (FAIRPORT, NY) Jul 13, 2009
Member since Jul 2009
1 out of 2 gamers (50%) found this review helpful
I See Why Eidos Wanted To Delay The Reviews!!!!!!!
posted by miko25 (LARGO, FL) Nov 26, 2008
Member since Nov 2004
1 out of 26 gamers (4%) found this review helpful
Xbox 360 or PS1?
posted by outsider161 (MUNDELEIN, IL) Jan 11, 2014
Member since Jan 2014
posted by Chinlee720 (SAN JOSE, CA) Aug 10, 2012
Member since Aug 2012
GOOD, NOT BAD OR GREAT.
posted by Straighttothe (SAN JACINTO, CA) Apr 6, 2012
Member since Apr 2012
the game is very good
posted by littledog378 (SHELL LAKE, WI) Feb 8, 2012
Member since Feb 2012
Death to Lara Croft
posted by fantasy_boy (NEWPORT, TN) Jan 20, 2012
Member since May 2011
Would not rent or buy,it is that bad..
I hope the new one is alot better
posted by brett83501 (LEWISTON, ID) Oct 27, 2011
Member since Dec 2009
Short and EHH
posted by MrUrbanAle (KANSAS CITY, MO) Sep 17, 2011
Member since Sep 2011
I cannot see
posted by Yikes78 (KNOXVILLE, TN) Jun 23, 2011
Member since Apr 2010
Very fun indeed
posted by jknabe (NORTH LITTLE ROCK, AR) Jun 6, 2011
Member since Dec 2010
Way better than I thought!
posted by ericlsu (AUSTIN, TX) Dec 29, 2010
Member since Apr 2005
If you truly try and get all the relics and treasures, this game will take awhile. Which is great for gamers like me that needed something to task during the holidays other than COD / Fable / Fallout / AC.
Overall the gameplay is great, problem solving is actually challenging in some situations and maps, and Lara Croft is virtually appeasing.
posted by gamer414 (MILWAUKEE, WI) Apr 12, 2010
Member since Apr 2010
posted by xMutax (Bremerton, WA) Mar 6, 2010
Member since Feb 2010
There weren't any boss battles, and I can see how that could upset some people, but I actually preferred. I was never a fan of boss battles. I really like the puzzle solving.
And the graphics were astounding! It really took me to where Lara was exploring, and I KNOW it made me want to go explore there too.
All in all, I think it's a great game depending on your tastes.