Oh Lara, is it our anniversary already?
posted by JCDenton (FREEDOM, NH) Jul 15, 2008
Member since Mar 2006
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Yes gamers, it's apparently been 10 years since we were first introduced to Lara Croft and the Tomb Raider series. Miss Croft, how far we have come. Gone are the giant pixels, twitchy controls, contact-ultra-sensitive environments and rigid shooting system. Tomb Raider Anniversary is definitely an improvement over the original. TRA is not exactly a remake of the original game. Instead, it keeps the spirit of the original game, but with all the new game mechanics and improvements that turn it into something much richer. You'll be wall running, swinging, crawling and jumping all over Egypt, Peru and Greece in no time. You'll also unload a nice arsenal into several endangered species (in all fairness, they're trying to make you endangered too). The Wii controls are a mixed blessing however. Targeting works pretty well (same idea as an FPS). But, because the motion sensor controls aiming and can move your camera, getting a good shot while moving can be tricky. There are also a few motion controls that seem tacked on. For instance, grappling requires you to swing the nunchuk, when hitting a button would be far more convenient when you're in mid-air. There are also switches which require you to move Wiimote and nunchuk after grabbing the control, an unnecessary extra step. Since we're nit-picking, objectives tend to be vague, if not unknown. I suppose the big problem is the camera. Sometimes it won't budge and other times it will do a 180 at a very inconvenient time. Still, this is a fairly lengthy and enjoyable game with beautiful graphics, some nice action and platforming elements and serves as a wonderful tribute to a classic video game series.
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