Sigh...
posted by PhillyEMT (PHILADELPHIA, PA) Nov 17, 2006
Member since Nov 2006
I've loved the Splinter Cell series since it's debut, so I was very eager to play the newest installment and drool over it's lush graphics and stealthy action. The first 30 minutes of playing were wonderful. I thought that, perhaps, this was the best of the series. Without a doubt, it's the most graphically impressive, if not down-right beautiful, incarnation of Splinter Cell. Sam Fisher moves with amazing realism in a style befitting a super-spy/commando. It should also be noted, that the visually stunning capabilities of the (now) lowly xbox is both simultanously a high mark for the xbox, and a low mark for the xbox360 (which as one user pointed out, has negligable graphical differences).
That being said, everything went sour roughly 1 hour into the game. To put it bluntly; this game is annoyingly difficult. I've beated the other splinter cell games on their hardest level, and none were as frustrating as "Double Agent" on just it's normal difficulty. Frankly, it made the game unplayable for me. I enjoy a really good challenge, but I don't believe that the "first level" of any game should be so controller-throwing-ly hard. After hours of numerous attempts and many, MANY, sudden exposures to even the dimmest light (and thus somehow drawing the enemies attention no matter where they are in the area), I gave up on Double Agent.
It is, quite simply, utterly beautiful to look at, but WAY too annoying to play.
Sorry. I really want to like this game. I want to like it so much, I'll probably try it just one more time before I mail it back, even though I know what the outcome will be.
Please, please try again Ubisoft, and next time, ease us into the game (especially if you offer no training levels to get into the flow).
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